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Hobbling Snare

Hobbling Snare Level 4

Uncommon Consumable Mechanical Snare Trap

Price 15 gp


You rig vines, ropes, or wires to cinch tight around a creature that triggers this snare. The first creature to enter the square must attempt a DC 20 Reflex save.

Critical Success The creature is unaffected.
Success The creature takes a -5-foot status penalty to its Speed for 1 minute or until it Escapes (DC 18).
Failure As success, but the penalty is -10 feet.
Critical Failure As success, but the penalty is -20 feet.


Source Source Core Rulebook pg. 590 2.0