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Stunning Snare

Stunning Snare Level 12

Consumable Mechanical Snare Trap

Price 320 gp


You rig a snare to disorient a creature with a quick bash, leaving it with little ability to defend itself. The trap deals 6d6 bludgeoning damage to the first creature to enter its square; that creature must attempt a DC 31 Reflex save.

Critical Success The creature is unaffected.
Success The creature takes half damage and is Flat-Footed for 1 round and Stunned 1.
Failure The creature takes full damage and is Flat-Footed for 1 round and Stunned 2.
Critical Failure The creature takes double damage and is Flat-Footed for 1 minute and Stunned 4.


Source Source Core Rulebook pg. 591 2.0