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STAVES

A magical stave is an indispensable accessory for an elite spellcaster. A stave is tied to one person during a preparation process, after which the preparer, and only the preparer, can harness the stave to cast a variety of spells throughout the day. The spells that can be cast from a stave are listed in bullet points organized by level under each version of the stave. Many staves can be found in multiple versions, with more powerful versions that contain more spells and can hold more charges—such a stave always contains the spells of all lower-level versions, in addition to the spells listed in its own entry. All magical staves have the stave trait.

Name Level Price
Staff of Fire 3 60 gp
Animal Staff 4 90 gp
Mentalist's Staff 4 230 gp
Poisoner's Staff 4
Staff of Healing 4 90 gp
Ringmaster's Staff 6 230 gp
Staff of Abjuration 6 230 gp
Staff of Conjuration 6 230 gp
Staff of Divination 6 230 gp
Staff of Enchantment 6 230 gp
Staff of Evocation 6 230 gp
Staff of Illusion 6 230 gp
Staff of Impossible Visions 6 230 gp
Staff of Necromancy 6 230 gp
Staff of Providence 6 230 gp
Staff of Transmutation 6 230 gp
Verdant Staff 6 225 gp
Animal Staff (Greater) 8 460 gp
Mentalist's Staff (Greater) 8 900 gp
Poisoner's Staff (Greater) 8
Staff of Fire (Greater) 8 450 gp
Staff of Healing (Greater) 8 470 gp
Staff of Illumination 8 425 gp
Staff of Abjuration (Greater) 10 900 gp
Staff of Conjuration (Greater) 10 900 gp
Staff of Divination (Greater) 10 900 gp
Staff of Enchantment (Greater) 10 900 gp
Staff of Evocation (Greater) 10 900 gp
Staff of Illusion (Greater) 10 900 gp
Staff of Nature's Vengeance 10
Staff of Necromancy (Greater) 10 900 gp
Staff of Providence (Greater) 10 900 gp
Staff of Transmutation (Greater) 10 900 gp
Animal Staff (Major) 12 1,900 gp
Mentalist's Staff (Major) 12 4,000 gp
Ringmaster's Staff (Greater) 12 1,800 gp
Staff of Fire (Major) 12 1,800 gp
Staff of Healing (Major) 12 1,800 gp
Staff of Impossible Visions (Greater) 12 1,800 gp
Staff of the Black Desert 12 1,850 gp
Verdant Staff (Greater) 12 1,750 gp
Poisoner's Staff (Major) 14
Staff of Abjuration (Major) 14 4,000 gp
Staff of Conjuration (Major) 14 4,000 gp
Staff of Divination (Major) 14 4,000 gp
Staff of Enchantment (Major) 14 4,000 gp
Staff of Evocation (Major) 14 4,000 gp
Staff of Illusion (Major) 14 4,000 gp
Staff of Nature's Vengeance (Greater) 14
Staff of Necromancy (Major) 14 4,000 gp
Staff of Providence (Major) 14 4,100 gp
Staff of Transmutation (Major) 14 4,000 gp
Staff of Healing (True) 16 9,200 gp
Staff of Impossible Visions (Major) 16 10,000 gp
Staff of Power 16 10,000 gp
Staff of the Black Desert (Greater) 16 9,500 gp
Staff of Nature's Vengeance (Major) 18
Staff of Impossible Visions (True) 20 70,000 gp
Staff of Providence (True) 20 64,000 gp
Staff of Sieges 20 65,000 gp
Staff of the Magi 20 90,000 gp