Clothing (Fine)
Clothing Level 0+
Clothing (Explorer's) Level 0
Price 1 sp
Bulk L
Explorer's clothing is sturdy enough that it can be reinforced to protect you, even though it isn't a suit of armor. It comes in many forms, though the most common sorts look like clerical vestments, monk's garments, or wizard's robes, as members of all three classes are likely to avoid wearing armor. For more information on explorer's clothing, see pages 275-276.
Source Core Rulebook pg. 287
Clothing (Fine) Level 0
Price 2 gp
Bulk L
Fine clothing, suitable for a noble or royal, is made with expensive fabrics, Precious Metals, and intricate patterns.
Source Core Rulebook pg. 287
Clothing (Ordinary) Level 0
Price 1 sp
Bulk 0
Ordinary clothing is functional with basic tailoring, such as peasant garb, monk's robes, or work clothes.
Source Core Rulebook pg. 287
Clothing (Winter) Level 0
Price 4 sp
Bulk L
Winter clothing allows you to negate the damage from severe environmental cold and reduce the damage from extreme cold to that of severe cold.
Source Core Rulebook pg. 287
Clothing (High-Fashion Fine) Level 3
Price 55 gp
Bulk L
You gain a +1 item bonus to checks to Make An Impression on nobility or other upper-class folk while wearing high-fashion fine clothing.
Source Core Rulebook pg. 287