Stealth: DC 12
Description: This human-sized purple mushroom emits a piercing shriek when disturbed.
Disable: DC 18 Survival to carefully approach and cut the mushroom’s air sac without triggering the shrieker
AC: 12 Fort: 8 Ref: 2 Hp: 9.0 Immunities: critical hits, object immunities, precision damage
Shriek Trigger: A creature or light source approaches within 10 feet of the shrieker or the shrieker takes damage Effect: The shrieker emits a deafening screech that deals 1d6 sonic damage to creatures within 30 feet (DC 16 basic Fortitude save; creatures that critically fail this saving throw are deafened for 1 minute).
Reset: 1 minute
Source: Gamemastery Guide pg. 77