Core Rulebook
- What is a Roleplaying Game
- Basics of Play
- Playing the Game
- Format of Rules Elements
- Character Creation
- Leveling Up
- Coins and Currency
- Price
- Item Level
- Carrying and Using Items
- Item Damage
- Shoddy Items
- Armor
- Shields
- Weapons
- Gear
- Tradition and School
- Magical Schools
- Spell Slots
- Cantrips
- Focus Spells
- Innate Spells
- Casting Spells
- Ranges, Areas and Targets
- Durations
- Saving Throws
- Spell Attacks
- Identifying Spells
- Counteracting
- Hostile Actions
- Setting Triggers
- Walls
- Reading Spells
- Casting Rituals