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You traveled from place to place, peddling false fortunes and Snake Oil in one town, pretending to be royalty in exile to seduce a wealthy heir in the next. Becoming an adventurer might be your next big scam or an attempt to put your talents to use for a greater cause. Perhaps it's a bit of both, as you realize that after pretending to be a hero, you've become the mask.

Choose two ability boosts. One must be to Intelligence or Charisma, and one is a free ability boost.

You gain the Deception skill and the Underworld Lore skill.
You gain the Charming Liar skill feat.

Source: Pathfinder Core Rulebook (Second Edition)