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You heard the call of the sea from a young age. Perhaps you signed onto a merchant's vessel, joined the navy, or even fell in with a crew of pirates and scalawags.

Choose two ability boosts. One must be to Strength or Dexterity, and one is a free ability boost.

You gain the Athletics skill and the Sailing Lore skill.
You gain the Underwater Marauder skill feat.

Source: Pathfinder Core Rulebook (Second Edition)