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With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. Each class has its own method of learning, preparing, and casting spells, and every individual spell produces a specific effect, so learning new spells gives a spellcaster an increasing array of options to accomplish their goals.

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Name School Level Traditions Description
Acid Splash (evo) 1 arcane,primal Damage creatures with acid.
Chill Touch (nec) 1 arcane,divine,occult Your touch hurts the living or disorients undead.
Dancing Lights (evo) 1 arcane,occult,primal Create four floating lights you can move.
Daze (enc) 1 arcane,divine,occult Damage a creature's mind and possibly stun it.
Detect Magic (div) 1 arcane,divine,occult,primal Sense whether magic is nearby.
Disrupt Undead (nec) 1 divine,primal Damage undead with positive energy.
Divine Lance (evo) 1 divine Throw divine energy that damages based on your deity's alignment.
Electric Arc (evo) 1 arcane,primal Zap one or two creatures with lightning.
Forbidding Ward (abj) 1 divine,occult Protect an ally against one specific enemy.
Ghost Sound (ill) 1 arcane,occult Make false sounds.
Guidance (div) 1 divine,occult,primal Divine guidance improves one roll.
Join Pasts (div) 1 occult Share thoughts and experiences with allies.
Know Direction (div) 1 divine,occult,primal Find true north.
Light (evo) 1 arcane,divine,occult,primal Make an object glow.
Mage Hand (evo) 1 arcane,occult Command a floating hand to move an object.
Message (ill) 1 arcane,divine,occult Speak a message to a distant creature, who can reply.
Prestidigitation (evo) 1 arcane,divine,occult,primal Perform a minor magical trick.
Produce Flame (evo) 1 arcane,primal Kindle small flames to attack close or at range.
Ray of Frost (evo) 1 arcane,primal Damage a creature with cold.
Read Aura (div) 1 arcane,divine,occult,primal Detect if an object is magical, and determine the school of its magic.
Shield (abj) 1 arcane,divine,occult A shield of magical force blocks attacks and magic missiles.
Sigil (tra) 1 arcane,divine,occult,primal Leave a magical mark.
Stabilize (nec) 1 divine,primal Stabilize a dying creature.
Summon Instrument (con) 1 divine,occult Conjure a musical instrument.
Tanglefoot (con) 1 arcane,primal Conjure a vine to entangle a creature.
Telekinetic Projectile (evo) 1 arcane,occult Fling an object at a creature.
Name Level School Traditions Description
Acidic Burst 1 (evo) arcane,primal You create a shell of acid around yourself that immediately bursts outward.
Admonishing Ray 1 (nec) arcane, divine A ray of energy bludgeons your target into submission without causing lasting harm.
Agitate 1 (enc) arcane,occult You send the target's mind and body into overdrive, forcing it to become restless and hyperactive.
Air Bubble 1 (con) arcane,divine,primal React to create air for a creature to breathe.
Alarm 1 (abj) arcane,divine,occult,primal Be alerted if a creature enters a warded area.
Animate Dead 1 (nec) arcane,divine,occult Animate an undead creature to fight on your behalf.
Animate Rope 1 (tra) arcane,occult Command a rope to move and tie as you wish.
Ant Haul 1 (tra) arcane,primal Target can carry more.
Anticipate Peril 1 (div) arcane,occult You grant the target brief foresight.
Bane 1 (enc) divine,occult Weaken enemies' attacks in an aura around you.
Befuddle 1 (enc) arcane You sow seeds of confusion in your target's mind, causing their actions and thoughts to become clumsy.
Bless 1 (enc) divine,occult Strengthen allies' attacks in an aura around you.
Burning Hands 1 (evo) arcane,primal A small cone of flame rushes from your hands.
Charm 1 (enc) arcane,occult,primal A humanoid becomes more friendly to you.
Chilling Spray 1 (evo) arcane,primal Icy shards fly out from you in a cone.
Color Spray 1 (ill) arcane,occult Swirling colors dazzle or stun creatures.
Command 1 (enc) arcane,divine,occult Bid a creature to approach, run, release something, lie prone, or stand up.
Create Water 1 (con) arcane,divine,primal Conjure 2 gallons of water.
Deja Vu 1 (enc) arcane,occult Make a creature do the same thing again.
Detect Alignment 1 (div) divine,occult See auras of a chosen alignment.
Detect Poison 1 (div) divine,primal Determine whether an object or creature is poisonous or venomous.
Disrupting Weapons 1 (nec) divine Weapons deal positive damage to undead.
Endure 1 (enc) arcane,occult You invigorate the touched creature's mind and urge it to press on.
Exchange Image 1 (ill) arcane,occult Trade appearances with the target.
Fear 1 (enc) arcane,divine,occult,primal Frighten a creature, possibly making it flee.
Feather Fall 1 (abj) arcane,primal React to slow a creature's fall.
Fleet Step 1 (tra) arcane,primal Make your Speed much faster.
Floating Disk 1 (con) arcane,occult A disk of energy follows you, carrying objects.
Goblin Pox 1 (nec) arcane,primal Infect a creature with goblin pox.
Grease 1 (con) arcane,primal Coat a surface or object in slippery grease.
Grim Tendrils 1 (nec) arcane,occult Creatures in a line take negative damage and bleed.
Gust of Wind 1 (evo) arcane,primal Wind blows out fires and knocks back objects and creatures.
Harm 1 (nec) divine Negative energy harms the living or heals the undead, either a single creature or all in a burst.
Heal 1 (nec) divine,primal Positive energy heals the living or harms the undead, either a single creature or all in a burst.
Hydraulic Push 1 (evo) arcane,primal Damage and push a creature with a blast of water.
Ill Omen 1 (div) occult Curse a creature with misfortune.
Illusory Disguise 1 (ill) arcane,occult Make yourself look like a different creature.
Illusory Object 1 (ill) arcane,occult Form a convincing illusion of an object.
Imprint Message 1 (div) occult Put a false psychic imprint on an object.
Invisible Item 1 (ill) arcane,occult Make an item disappear from view.
Item Facade 1 (ill) arcane,occult Disguise an item to look perfect or shoddy.
Jump 1 (tra) arcane,primal Make an impressive leap.
Liberating Command 1 (enc) occult You call out a liberating cry, urging an ally to break free of an effect that holds them in place.
Lock 1 (abj) arcane,divine,occult Make a lock hard to open.
Longstrider 1 (tra) arcane,primal Increase your Speed for an hour.
Mage Armor 1 (abj) arcane,occult Ward yourself with magical armor.
Magic Aura 1 (ill) arcane,occult Change how an item's magic appears to detecting spells.
Magic Fang 1 (tra) primal Make a creature's unarmed attacks magical temporarily.
Magic Missile 1 (evo) arcane,occult Pelt creatures with unerring bolts of magical force.
Magic Stone 1 (nec) divine,primal Make ordinary stones into magical sling bullets that are especially dangerous to undead.
Magic Weapon 1 (tra) arcane,divine,occult Make a weapon temporarily magical.
Mending 1 (tra) arcane,divine,occult,primal Repair one non-magical item.
Message Rune 1 (div) arcane,occult You record a message up to 5 minutes long and inscribe a special rune on any flat unattended surface within reach.
Mindlink 1 (div) occult Mentally impart 10 minutes' worth of information in an instant.
Negate Aroma 1 (abj) arcane,primal Suppress a creature's scent.
Noxious Vapors 1 (evo) arcane,primal Form a toxic cloud that poisons and sickens.
Object Reading 1 (div) occult Get psychic impressions from an object.
Pass Without Trace 1 (abj) primal Make your tracks hard to find.
Penumbral Shroud 1 (evo) arcane,occult You envelop the target in a shroud of shadow.
Personal Rain Cloud 1 (evo) arcane,primal You conjure a 5-foot-wide rain cloud that follows the target wherever it goes.
Pest Form 1 (tra) arcane,primal Turn into a nonthreatening animal.
Pet Cache 1 (con) arcane,divine,occult,primal Hide a familiar or animal companion in a pocket dimension.
Phantom Pain 1 (ill) occult Cause a creature ongoing pain that sickens it.
Protection 1 (abj) divine,occult Shield a creature against those of a chosen alignment.
Pummeling Rubble 1 (evo) arcane,primal Hurl a cone of rocks to batter creatures.
Purify Food and Drink 1 (nec) divine,primal Make beverages and meals safe.
Putrefy Food and Drink 1 (nec) divine, primal You cause otherwise edible food to rot and spoil instantly, and water and other liquids to become brackish and undrinkable.
Ray of Enfeeblement 1 (nec) arcane,divine,occult Sap a creature's strength.
Sanctuary 1 (abj) divine,occult Protect a creature from being attacked.
Scouring Sand 1 (evo) arcane,primal You blast the area with grit that scours away soil and gets into creatures' eyes.
Share Lore 1 (div) arcane,occult You share your knowledge with the touched creatures.
Shattering Gem 1 (abj) arcane,primal A large gem floats around the target in an erratic pattern.
Shillelagh 1 (tra) primal Make a club or staff temporarily magical, and deal more damage to unnatural creatures.
Shocking Grasp 1 (evo) arcane,primal Zap a creature with electricity.
Shockwave 1 (evo) arcane,primal You create a wave of energy that ripples through the earth.
Sleep 1 (enc) arcane,occult Cause creatures in a small area to fall asleep.
Snowball 1 (evo) arcane,primal You throw a magically propelled and chilled ball of dense snow.
Soothe 1 (enc) occult Heal the target and bolster them against mental attacks.
Spider Sting 1 (nec) arcane,primal Damage a creature and afflict it with spider venom.
Spirit Link 1 (nec) divine,occult Continually transfer your health to someone else.
Split the Tongue 1 (tra) None The deceiving creature's tongue splits like a serpent's tongue.
Summon Animal 1 (con) arcane,primal Conjure an animal to fight on your behalf.
Summon Construct 1 (con) arcane Conjure a construct to fight on your behalf.
Summon Fey 1 (con) occult,primal Conjure a fey to fight on your behalf.
Summon Plant or Fungus 1 (con) primal Conjure a plant or fungus to fight on your behalf.
Temporary Tool 1 (con) arcane You conjure a temporary simple tool, such as a shovel or rope into your hands.
Tether 1 (abj) arcane,primal You use magical chains, vines, or other tethers to bind your target to you.
Thoughtful Gift 1 (con) arcane,divine,occult Teleport an item to an ally's grasp.
True Strike 1 (div) arcane,occult Make your next attack especially accurate.
Unseen Servant 1 (con) arcane,occult Create an invisible creature to help you.
Ventriloquism 1 (ill) arcane,divine,occult,primal Throw your voice.
Verdant Sprout 1 (con) primal You imbue a single ordinary, inexpensive plant seed with primal energy and throw it onto a surface, where it gradually sprouts into a Medium plant.
Acid Arrow 2 (evo) arcane,primal Magical arrow deals acid damage persistently.
Animal Form 2 (tra) primal Turn into a dangerous animal.
Animal Messenger 2 (enc) primal Send a Tiny animal to deliver a message.
Animated Assault 2 (evo) arcane,occult Temporarily animate small objects to attack creatures in an area.
Animus Mine 2 (abj) occult You implant a mental mine within your psyche that detonates against anyone attempting to manipulate your thoughts.
Augury 2 (div) divine,occult Predict whether a course of action brings good fortune.
Barkskin 2 (abj) primal Target's skin is covered in protective bark.
Blistering Invective 2 (enc) occult Light a creature on fire with the sheer viciousness of your words.
Blood Vendetta 2 (nec) arcane,divine,occult Cause a creature that attacks you to start bleeding.
Blur 2 (ill) arcane,occult Cause a target's form to become blurry and hard to hit.
Brand the Impenitent 2 (abj) divine You brand the target with an ethereal copy of your deity's religious symbol.
Breath of Drought 2 (evo) primal You fill the area with an oppressive, arid swelter that overwhelms creatures with heat exhaustion.
Calm Emotions 2 (enc) divine,occult Suppress strong emotions and hostility.
Charitable Urge 2 (enc) arcane,divine,occult Make a creature give away an object in its possession.
Comprehend Language 2 (div) arcane,divine,occult A creature understands one language.
Continual Flame 2 (evo) arcane,divine,occult,primal A magical flame burns indefinitely.
Create Food 2 (con) arcane,divine,primal Conjure food that can feed multiple creatures.
Darkness 2 (evo) arcane,divine,occult,primal Suppress all light in an area.
Darkvision 2 (div) arcane,divine,occult,primal See in the dark.
Deafness 2 (nec) arcane,divine,occult,primal Make a creature deaf.
Death Knell 2 (nec) divine,occult Finish off a creature who's near death.
Dismantle 2 (tra) arcane,primal Temporarily disassemble an object into its components.
Dispel Magic 2 (abj) arcane,divine,occult,primal End a spell or suppress an item's magic.
Endure Elements 2 (abj) arcane,divine,primal Protect a creature from severe cold or heat.
Enhance Victuals 2 (tra) divine,primal Improve food or drink and remove poisons.
Enlarge 2 (tra) arcane,primal A creature grows in size.
Entangle 2 (tra) primal Plants in an area grow to entangle and immobilize.
Expeditious Excavation 2 (tra) arcane,primal You remove loose dirt, dust, gravel, sand, and the like from the area.
Faerie Fire 2 (evo) divine,occult,primal Colorful light prevents creatures from being concealed or invisible.
False Life 2 (nec) arcane,occult Gain temporary HP.
Feast of Ashes 2 (nec) arcane,occult,primal You curse the target with a hunger no food can sate.
Final Sacrifice 2 (evo) arcane,divine,occult,primal Channel energy to blow up your minion.
Flaming Sphere 2 (evo) arcane,primal A ball of fire rolls about at your command.
Fungal Hyphae 2 (nec) primal Thin hyphae grow from your feet and plunge into the earth.
Fungal Infestation 2 (con) primal Plant poisonous fungal growths in a creature.
Gentle Repose 2 (nec) arcane,divine,occult,primal A corpse doesn't decay and can't become undead.
Ghoulish Cravings 2 (nec) divine,occult Infect a creature with ghoul fever.
Glitterdust 2 (evo) arcane,primal Sparkling dust breaks invisibility and impedes vision.
Heat Metal 2 (evo) arcane,primal Make metal red hot.
Hideous Laughter 2 (enc) arcane,occult Fits of laughter make a creature unable to take all its actions.
Humanoid Form 2 (tra) arcane,occult,primal Take the shape of a humanoid.
Illusory Creature 2 (ill) arcane,occult Form a convincing illusion of a creature.
Imp Sting 2 (nec) divine, occult You reproduce an imp's evil, poisonous sting, stabbing at an enemy and possibly affecting them with the devil's benumbing venom.
Invisibility 2 (ill) arcane,occult A creature can't be seen until it attacks.
Iron Gut 2 (tra) arcane,primal Your mouth, esophagus, and stomach become incredibly elastic and tougher than metal.
Knock 2 (tra) arcane,occult Make a door, lock, or container easier to open, and possibly open it immediately.
Magic Mouth 2 (ill) arcane,occult Make an illusory mouth appear to speak a message.
Mirror Image 2 (ill) arcane,occult Illusory duplicates of you cause attacks to miss.
Misdirection 2 (ill) arcane,occult Cause one creature's auras to appear to be another's.
Obscuring Mist 2 (con) arcane,primal Conceal creatures in a cloud of mist.
Paranoia 2 (ill) occult Make a creature believe everyone is a threat.
Phantasmal Treasure 2 (ill) arcane,occult Damage a creature mentally with visions of an apocalypse.
Phantom Steed 2 (con) arcane,occult,primal Conjure a magical horse.
Quench 2 (abj) primal Put out fires and hurt fire creatures.
Reaper's Lantern 2 (nec) divine,occult,primal A ghostly lantern diminishes healing for the living and weakens undead.
Remove Fear 2 (enc) divine,occult,primal Free a creature from its fright.
Remove Paralysis 2 (nec) divine,occult,primal Free a creature from paralysis.
Resist Energy 2 (abj) arcane,divine,occult,primal Protect a creature from one type of energy damage.
Restoration 2 (nec) divine,occult,primal Reduce a condition or lessen a toxin.
Restore Senses 2 (nec) divine,occult,primal Remove a blinding or deafening effect.
Rime Slick 2 (evo) arcane,primal You call down a chill wind.
Sea Surge 2 (evo) arcane,primal You slap or stomp on a nearby solid or liquid surface, sending a surge of water rushing away from you.
See Invisibility 2 (div) arcane,divine,occult See invisible creatures and objects.
Shape Wood 2 (tra) primal Reshape unworked wood as you choose.
Shatter 2 (evo) occult,primal Shatter an object with a high-frequency sonic attack.
Shield Other 2 (nec) divine Absorb half the damage an ally would take.
Shrink 2 (tra) arcane,primal Reduce a willing creature to Tiny size.
Silence 2 (ill) divine,occult Mute all sound from a creature.
Slough Skin 2 (nec) arcane,primal You continually and harmlessly slough off the top layer of your skin while new skin regenerates immediately.
Sound Burst 2 (evo) divine,occult Damage and deafen creatures with a powerful din.
Speak with Animals 2 (div) primal Communicate with animals.
Spectral Hand 2 (nec) arcane,occult Create a semicorporeal hand that touches creatures to target them with your spells.
Spider Climb 2 (tra) arcane,primal Give a creature a climb Speed.
Spirit Sense 2 (div) divine,occult Find spirits and haunts.
Spiritual Weapon 2 (evo) divine,occult Materialize a deific weapon of force that appears and attacks repeatedly.
Status 2 (div) divine,occult,primal Keep track of a willing creature's location and well-being.
Sudden Blight 2 (nec) divine,primal Decay living creatures and plants.
Sudden Bolt 2 (evo) arcane,primal You call down a small bolt of lightning on the target
Summon Elemental 2 (con) arcane,primal Conjure an elemental to fight on your behalf.
Telekinetic Manuever 2 (evo) arcane,occult Disarm, Shove, or Trip a creature telekinetically.
Touch of Idiocy 2 (enc) arcane,occult Dull a target's mind with a touch.
Tree Shape 2 (tra) primal Turn into a tree.
Undetectable Alignment 2 (abj) divine,occult Make a creature or object appear neutral to alignment detection.
Vomit Swarm 2 (evo) arcane,occult,primal Vermin erupt in a cone from your mouth, biting and stinging creatures.
Water Breathing 2 (tra) arcane,divine,primal Allow creatures to breathe underwater.
Water Walk 2 (tra) arcane,divine,primal Buoy a creature so it can walk on water.
Web 2 (con) arcane,primal Form a web that keeps creatures from moving.
Worm's Repast 2 (nec) occult, primal Gnawing worms materialize within the flesh of the target creature.
Agonizing Despair 3 (enc) arcane,divine,occult Mentally damage and frighten a creature.
Animal Vision 3 (div) primal Project your senses through an animal.
Aqueous Orb 3 (con) arcane,primal Roll a ball of water to put out fires and engulf creatures.
Bind Undead 3 (nec) arcane,divine,occult Take control of a mindless undead.
Blindness 3 (nec) arcane,divine,occult,primal Strike a target blind.
Chilling Darkness 3 (evo) divine Ray of evil darkness deals cold damage, counteracts light, and harms celestials.
Circle of Protection 3 (abj) divine,occult A creature emits an aura that protects those within against an alignment.
Clairaudience 3 (div) arcane,occult Hear through an invisible magical sensor.
Cozy Cabin 3 (con) arcane,occult Conjure a temporary cabin sheltered from the elements.
Crashing Wave 3 (evo) arcane,primal Smash a cone of water against foes.
Crisis of Faith 3 (enc) divine Cause mental damage and possibly make a worshipper unable to cast spells.
Cup of Dust 3 (nec) arcane,occult,primal You curse the target with a thirst no drink can quench.
Curse of Lost Time 3 (tra) arcane,occult,primal Artificially erode or age a target.
Dream Message 3 (enc) arcane,divine,occult Send a message that arrives in a dream.
Earthbind 3 (tra) arcane,primal Bring a flying creature to the ground.
Enthrall 3 (enc) arcane,occult Your speech makes creatures fascinated with you.
Familiar's Face 3 (div) arcane,divine,occult,primal Implant your senses in your animal companion or familiar.
Feet to Fins 3 (tra) arcane,primal Turn a creature's feet into fins, enabling it swim but slowing it on land.
Fireball 3 (evo) arcane,primal An explosion of fire in an area burns creatures.
Ghostly Weapon 3 (tra) arcane,occult Make a weapon affect incorporeal creatures.
Glyph of Warding 3 (abj) arcane,divine,occult,primal Store a spell in a symbol to make a trap.
Gravity Well 3 (evo) arcane,occult You create a sphere of altered gravity.
Haste 3 (tra) arcane,occult,primal Speed up a creature so it can attack or move more often.
Heroism 3 (enc) divine,occult Stoke a creature's inner heroism to make it more competent.
Hypercognition 3 (div) occult Recall massive amounts of information in an instant.
Hypnotic Pattern 3 (ill) arcane,occult Shifting colors dazzle and fascinate creatures.
Insect Form 3 (tra) primal Turn into a dangerous giant insect.
Invisibility Sphere 3 (ill) arcane,occult You and creatures near you become invisible as you explore.
Levitate 3 (evo) arcane,occult Float an object or creature a few feet of the ground.
Lightning Bolt 3 (evo) arcane,primal Lightning strikes all creatures in a line.
Locate 3 (div) arcane,divine,occult Learn the direction to an object.
Mad Monkeys 3 (con) primal Monkey spirits make mischief.
Magical Fetters 3 (con) arcane, occult Ghostly manacles launch from your outstretched hand and clasp around the target's limbs, impeding its movements.
Meld into Stone 3 (tra) arcane,primal Meld into a block of stone.
Mind Reading 3 (div) arcane,occult Read a creature's surface thoughts.
Neutralize Poison 3 (nec) divine,primal Cure a poison afflicting a creature.
Nondetection 3 (abj) arcane,occult,primal Protect a creature or object from detection.
Paralyze 3 (enc) arcane,occult Freeze a humanoid in place.
Perseis's Precautions 3 (div) arcane, occult Leaving nothing to chance, you weave divinatory precautions against an ambush, alerting the target to danger.
Pillar of Water 3 (evo) arcane,primal You create a large, self-contained cylinder of still fresh water
Pyrotechnics 3 (tra) arcane,occult You turn a fire into either a burst of blinding fireworks or a thick cloud of choking smoke
Remove Disease 3 (nec) divine,primal Cure a disease afflicting a creature.
Safe Passage 3 (abj) arcane,divine,primal Make an area safe to move through.
Sanctified Ground 3 (abj) divine Create a 24-hour area of protection against aberrations, celestials, dragons, fiends, or undead.
Sculpt Sound 3 (ill) occult Quiet or alter the sound from a creature or object.
Searing Light 3 (evo) divine,primal A ray of burning light deals extra damage to undead and counteracts darkness.
Secret Page 3 (ill) arcane,occult Alter the appearance of a page.
Shifting Sand 3 (tra) arcane,primal You cause the surface to heave.
Show the Way 3 (div) divine,primal You and affected allies gain preternatural knowledge of the path ahead, allowing you to intuit the best way forward and avoid potential obstacles.
Shrink Item 3 (tra) arcane Reduce an object to the size of a coin.
Slow 3 (tra) arcane,occult,primal Make a creature slower, reducing its actions.
Stinking Cloud 3 (con) arcane,primal Form a cloud that sickens creatures.
Threefold Aspect 3 (tra) occult,primal Switch between versions of yourself at different ages.
Unseasonable Squall 3 (evo) arcane,primal You issue a blast of sudden wind that ripples outward from the center of the burst.
Vampiric Touch 3 (nec) arcane,divine,occult Deal negative damage and gain temporary HP with a touch.
Wall of Thorns 3 (con) primal Grow a wall of brambles.
Wall of Wind 3 (evo) arcane,primal Create a wall of gusting winds that hinders movement and ranged attacks.
Wanderer's Guide 3 (div) divine,occult Find an ideal route to a location.
Whirling Scarves 3 (abj) divine,occult You surround yourself in a vortex of whirling colorful scarves of force that obfuscate you and disorient your foes.
Zone of Truth 3 (enc) divine,occult Designate an area where creatures are compelled to be truthful.
Aerial Form 4 (tra) arcane,primal Turn into a flying combatant.
Air Walk 4 (tra) divine,primal Walk on air as though it were solid ground.
Anathematic Reprisal 4 (enc) divine Cause mental pain to one who commits anathema against your deity.
Aromatic Lure 4 None arcane,occult You override a target's olfactory senses, luring them to a specific location through tantalizing false scents.
Bestial Curse 4 (tra) arcane,occult,primal Make a humanoid take on features of a beast.
Blink 4 (con) arcane,occult Flit between the planes, vanishing and reappearing.
Call the Blood 4 (nec) arcane, occult, primal With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth.
Chroma Leach 4 (nec) occult Sap the color and vitality from a living creature.
Clairvoyance 4 (div) arcane,occult See through an invisible magical sensor.
Clownish Curse 4 (enc) arcane,occult You afflict the target with a curse that causes it to emit ridiculous noises as it moves.
Confusion 4 (enc) arcane,occult Befuddle a creature, making it act randomly.
Countless Eyes 4 (div) arcane,occult,primal Cause magical eyes to appear all over a creature's body.
Creation 4 (con) arcane,primal Make a temporary object.
Daydreamer's Curse 4 (enc) arcane, occult You impose a curse upon the target that renders it easily distracted and unable to focus its thoughts on tasks that demand insight or discernment.
Detect Scrying 4 (div) arcane,occult Find out if scrying effects are in the area.
Dimension Door 4 (con) arcane,occult Teleport yourself up to 120 feet.
Dimensional Anchor 4 (abj) arcane,divine,occult Keep a creature from teleporting or traveling to other planes.
Dinosaur Form 4 (tra) primal Turn into a dinosaur.
Discern Lies 4 (div) arcane,divine,occult Expertly detect lies and falsehoods.
Divine Wrath 4 (evo) divine Damage and hinder creatures of alignments opposed by your deity.
Dull Ambition 4 (enc) arcane,divine,occult Curse a creature with an unfortunate lack of ambition.
Enervation 4 (nec) arcane,divine,occult Drain a creature's vigor.
Favorable Review 4 (enc) arcane,occult You enchant a creature to ensure they have only good things to say about your show.
Fire Shield 4 (evo) arcane,primal Flames protect you from cold and harm those that touch you.
Fly 4 (tra) arcane,occult,primal Cause the target creature to gain a fly Speed.
Forgotten Lines 4 (div) arcane,divine,occult Restore destroyed or censored text.
Freedom of Movement 4 (abj) arcane,divine,primal A creature overcomes hindrances to its movement.
Gaseous Form 4 (tra) arcane,occult,primal Turn a willing creature into a flying cloud.
Ghostly Tragedy 4 (div) divine,occult Have spirits reenact a violent event.
Glibness 4 (enc) occult Lie with impunity.
Globe of Invulnerability 4 (abj) arcane,divine,occult Magical sphere counteracts spells that would enter it.
Hallucinatory Terrain 4 (ill) arcane,occult,primal A natural environment appears to be another kind of terrain.
Holy Cascade 4 (evo) divine Turn a vial of holy water into an explosion of blessed water.
Hydraulic Torrent 4 (evo) primal Force creatures back with a damaging line of water.
Ice Storm 4 (evo) arcane,primal Call a storm cloud that pelts creatures with hail.
Modify Memory 4 (div) occult Change or implant memories.
Necrotic Radiation 4 (nec) arcane,divine,occult You imbue the touched object or space with slow-acting necrotic radiation.
Nightmare 4 (ill) arcane,occult Plague a creature's dreams with disturbing nightmares.
Outcast's Curse 4 (enc) arcane,divine,occult Curse a creature to be off-putting and grating.
Phantasmal Killer 4 (ill) arcane,occult Tempt a creature with an illusory reward.
Private Sanctum 4 (abj) arcane,occult Black fog prevents sensing, scrying, and mind-reading on anyone within.
Read Omens 4 (div) divine,occult Get a piece of advice about an upcoming event.
Rebounding Barrier 4 (abj) arcane,occult You swiftly raise a reflective barrier, reducing physical damage and rebounding it onto your attacker.
Reflective Scales 4 (abj) arcane,primal You grow a set of colored glowing scales or scaled armor that stores energy before releasing it in a final burst.
Remove Curse 4 (nec) divine,occult Counteract a curse afflicting a creature.
Resilient Sphere 4 (abj) arcane,occult Create a sphere of force that blocks anything that would come through.
Rope Trick 4 (con) arcane,occult Animate a rope that rises to an extradimensional hiding place.
Rusting Grasp 4 (tra) primal Rapidly rust metal.
Savant's Curse 4 (enc) arcane, occult You afflict the target with a curse that fills its mind with distracting and hyperspecialized minutiae, causing it to second-guess even simple facts.
Seal Fate 4 (nec) arcane,divine,occult Curse a creature to be harmed by a certain type of damage.
Shape Stone 4 (tra) arcane,primal Reshape a cube of stone.
Solid Fog 4 (con) arcane,primal Conjure heavy fog that obscures sight and is hard to move through.
Speak with Plants 4 (div) primal Communicate with plants and plant creatures.
Spell Immunity 4 (abj) arcane,divine,occult Name a spell to negate its effects on you.
Spike Stones 4 (con) primal Grow sharp spikes out of the ground.
Spiritual Anamnesis 4 (nec) divine,occult Overwhelm a target with memories of a past life.
Stoneskin 4 (abj) arcane,primal Harden a creature's skin into durable stone.
Suggestion 4 (enc) arcane,occult Suggest a course of action a creature must follow.
Swarming Wasp Stings 4 (nec) arcane, primal You manifest a swarm of disembodied wasp stingers that stab creatures in the area, possibly poisoning them.
Talking Corpse 4 (nec) divine,occult Have a corpse answer three questions.
Telepathy 4 (div) arcane,occult Communicate telepathically with any creatures near you.
Vampiric Maiden 4 (nec) arcane,divine,occult A ghostly iron maiden harms a creature and transfers its vitality to you.
Veil 4 (ill) arcane,occult Disguise many creatures as other creatures.
Vital Beacon 4 (nec) divine,primal Radiate vitality that heals creatures that touch you.
Wall of Fire 4 (evo) arcane,primal Create a blazing wall burns creatures that pass through.
Weapon Storm 4 (evo) arcane,primal Multiply a weapon you hold and attack many creatures with it.
Abyssal Plague 5 (nec) divine,occult Inflict a draining curse.
Acid Storm 5 (evo) arcane,primal You evoke a storm of acid rain that pelts the area for the spell's duration.
Banishment 5 (abj) arcane,divine,occult,primal Send a creature back to its home plane.
Black Tentacles 5 (con) arcane,occult Tentacles in an area grab creatures.
Blister 5 (nec) arcane,occult,primal Grow large blisters on a creature and pop them to spray acid.
Blood Feast 5 (nec) arcane,divine,occult Your head splits vertically into an enormous maw, which feasts upon the target's blood.
Breath of Life 5 (nec) divine React to revive a creature at the moment of its death.
Chameleon Coat 5 (ill) primal Camouflage creatures to match their environment.
Chromatic Wall 5 (abj) arcane,occult A wall of light offers a unique protection based on its color.
Cloak of Colors 5 (ill) arcane,occult Bright colors dazzle creatures near the target, and attacks cause blinding flashes of light.
Cloudkill 5 (nec) arcane,primal Poison creatures in a cloud that moves away from you.
Cone of Cold 5 (evo) arcane,primal Bitter cold damages creatures in a cone.
Control Water 5 (evo) arcane,primal Raise or lower water in a large area.
Crushing Despair 5 (enc) arcane,occult Make a creature sob uncontrollably.
Death Ward 5 (abj) divine,occult,primal Protect a creature against negative energy.
Dreaming Potential 5 (enc) occult The target retrains in its dreams.
Drop Dead 5 (ill) arcane,divine The target appears to die but actually turns invisible.
Ectoplasmic Expulsion 5 (nec) occult You call upon tendrils of ephemeral ectoplasm to pass through the target and carry away a harmful psychic affliction.
Elemental Form 5 (tra) arcane,primal Turn into an elemental.
False Vision 5 (ill) arcane,occult Trick a scrying spell.
Flame Strike 5 (evo) divine Call divine fire from the sky.
Grisly Growths 5 (tra) arcane,primal A creature grows excess limbs and organs, sickening those who witness the transformation.
Hallucination 5 (ill) arcane,occult A creature believes one thing is another, can't detect something, or sees something that's not really there.
Illusory Scene 5 (ill) arcane,occult Create an imaginary scene containing multiple creatures and objects.
Impaling Spike 5 (con) arcane,primal Skewer a creature with a cold iron spike.
Lightning Storm 5 (evo) primal Create clouds and repeatedly call down lightning bolts.
Mariner's Curse 5 (nec) arcane,occult,primal Infect a creature with the curse of the rolling sea.
Mind Probe 5 (div) arcane,occult Uncover knowledge and memories in a creature's mind.
Moon Frenzy 5 (tra) primal Give willing creatures fangs and claws, and send them into a frenzy.
Passwall 5 (con) arcane,primal Form an earthen tunnel through a wall.
Pillars of Sand 5 (con) arcane,primal Create pillars of sand.
Plant Form 5 (tra) primal Turn into a dangerous plant creature.
Prying Eye 5 (div) arcane,divine,occult An invisible eye transmits what it sees to you.
Ravening Maw 5 (nec) divine,occult,primal You evoke Zevgavizeb's unceasing hunger and inflict it upon your target.
Secret Chest 5 (con) arcane,occult Hide a container on the Ethereal Plane.
Sending 5 (div) arcane,divine,occult Send a mental message to a creature anywhere on the planet and get a reply.
Shadow Blast 5 (evo) divine,occult Shape a cone of shadow to deal damage of a type you choose.
Shadow Siphon 5 (ill) arcane,occult React to lessen the damage from an enemy's spell by making it partially illusion.
Shadow Walk 5 (con) arcane,occult Travel rapidly via the Shadow Plane.
Spiritual Guardian 5 (abj) divine Create a magical guardian to attack at your command and take damage for your allies.
Strange Geometry 5 (ill) occult Confoundingly warp spatial geometry, making passage difficult and destinations unpredictable.
Subconscious Suggestion 5 (enc) arcane,occult Plant a mental suggestion that must be followed when a trigger occurs.
Summon Celestial 5 (con) divine Conjure a celestial to fight on your behalf.
Summon Dragon 5 (con) arcane Conjure a dragon to fight on your behalf.
Summon Entity 5 (con) occult Conjure an aberration to fight on your behalf.
Summon Fiend 5 (con) divine Conjure a fiend to fight on your behalf.
Summon Giant 5 (con) primal Conjure a giant to fight on your behalf.
Synaptic Pulse 5 (enc) occult Slow creatures with a mental blast.
Synesthesia 5 (div) occult Rewire a creature's senses.
Telekinetic Haul 5 (evo) arcane,occult Move a large object.
Telepathic Bond 5 (div) arcane,occult Link minds with willing creatures to communicate telepathically at great distances.
Tongues 5 (div) arcane,divine,occult Let a creature understand and speak all languages.
Transmute Rock and Mud 5 (tra) arcane,primal Turn an area of rock into mud or vice versa.
Tree Stride 5 (con) primal Teleport from tree to tree.
Wall of Flesh 5 (nec) divine,occult,primal Spawn a wall of living flesh.
Wall of Ice 5 (evo) arcane,primal Sculpt a foot-thick wall of ice that blocks sight and can chill creatures.
Wall of Stone 5 (con) arcane,primal Shape a wall of stone.
Wyvern Sting 5 (nec) arcane, primal You duplicate the venomous sting of a wyvern.
Baleful Polymorph 6 (tra) arcane,primal Transform a creature into a harmless animal.
Blade Barrier 6 (evo) divine Form a wall of swords made of force.
Blanket of Stars 6 (ill) occult,primal A cloak of darkness hides you in the dark and dazzles those who get too close.
Blinding Fury 6 (enc) divine,occult,primal Curse a creature that attacks you, making its victims become invisible to it.
Chain Lightning 6 (evo) arcane,primal Lightning jumps from creature to creature.
Collective Transposition 6 (con) arcane,occult Teleport up to two creatures to new positions near you.
Disintegrate 6 (evo) arcane Reduce a creature or object to dust.
Dominate 6 (enc) arcane,occult A humanoid must obey your orders.
Dragon Form 6 (tra) arcane,primal Turn into a dragon.
Feeblemind 6 (enc) arcane,occult Stupefy a creature permanently.
Field of Life 6 (nec) divine,primal Create a positive energy field that heals those within.
Fire Seeds 6 (evo) primal Make four explosive acorns.
Flesh to Stone 6 (tra) arcane,primal Turn a living creature into a stone statue.
Halcyon Infusion 6 (div) arcane,primal You infuse magical energy into your target, opening up their mind to the pathways of magic and granting them the ability to use magic to affect the world around them.
Mislead 6 (ill) arcane,occult Turn invisible and create a duplicate of yourself who acts like you.
Phantasmal Calamity 6 (ill) arcane,occult Place a fearsome image in a creature's mind to scare and possibly kill it.
Purple Worm Sting 6 (nec) arcane,primal Damage a creature and infect it with purple worm venom.
Raise Dead 6 (nec) divine Return a dead creature to life.
Repulsion 6 (abj) arcane,divine,occult Prevent creatures from approaching you.
Righteous Might 6 (tra) divine Turn into a battle form with divine armaments.
Scintillating Safeguard 6 (abj) divine,occult,primal Reactively protect multiple creatures from harm with a magic barrier.
Scrying 6 (div) arcane,occult Spy on a creature.
Spellwrack 6 (abj) arcane,divine,occult Curse a creature to be harmed when a spell is cast on it and lower the duration of its spells.
Spirit Blast 6 (nec) divine,occult Damage a creature's spiritual essence.
Stone Tell 6 (evo) divine,primal Speak to spirits within natural stone.
Stone to Flesh 6 (tra) divine,primal Turn a creature turned to stone back to flesh.
Tangling Creepers 6 (con) primal Entangle creatures in a burst and concentrate to lash out with immobilizing vines.
Teleport 6 (con) arcane,occult Transport you and willing creatures a great distance.
True Seeing 6 (div) arcane,divine,occult,primal See through illusions and transmutations.
Vampiric Exsanguination 6 (nec) arcane,divine,occult Draw blood and life force from creatures in a cone.
Vibrant Pattern 6 (ill) arcane,occult Make a pattern of lights that dazzles and blinds.
Wall of Force 6 (evo) arcane,occult Create an invisible and durable wall of magical force.
Zealous Conviction 6 (enc) divine,occult Instill unshakable conviction and zeal in willing creatures.
Blightburn Blast 7 (evo) arcane,occult,primal Inflict a creature with blightburn sickness.
Contingency 7 (abj) arcane Set up a spell to trigger later under your choice of circumstances.
Control Sand 7 (evo) arcane,primal Manipulate sand around you.
Dimensional Lock 7 (abj) arcane,divine,occult Prevent teleportation and planar travel.
Divine Decree 7 (evo) divine Creatures of alignments opposed by your deity are damaged, enfeebled, paralyzed, or banished.
Divine Vessel 7 (nec) divine Take on aspects of a servitor of your deity.
Duplicate Foe 7 (con) arcane,occult Create a temporary duplicate of an enemy that fights for you.
Eclipse Burst 7 (nec) arcane,divine,primal A globe of darkness deals cold damage, hurts the living, and overcomes light.
Energy Aegis 7 (abj) arcane,divine,occult,primal A creature gains resistance to acid, cold, electricity, fire, force, and sonic.
Entrancing Eyes 7 (enc) arcane Your eyes glow with an entrancing radiance that captivates those who meet your gaze.
Ethereal Jaunt 7 (con) divine,occult Use the Ethereal Plane to move through objects and into the air.
Fiery Body 7 (tra) arcane,primal Turn your body into living flame.
Finger of Death 7 (nec) divine,primal Point at a creature to deal negative damage and possibly kill it instantly.
Force Cage 7 (evo) arcane,occult Form a prison of pure magical force.
Leng Sting 7 (nec) arcane, occult You use the power of nightmares to magically replicate the venomous attack of the aberrant and cunning Leng spiders.
Magnificent Mansion 7 (con) arcane,occult Conjure a secure dwelling in a demiplane.
Mask of Terror 7 (ill) arcane,occult,primal A creature's fearsome illusory appearance frightens observers.
Maze of Locked Doors 7 (con) arcane, occult The target of your spell is drawn into a long, twisting, extradimensional hallway.
Plane Shift 7 (con) arcane,divine,occult,primal Transport creatures to another plane of existence.
Possession 7 (nec) occult Send your mind and soul into another creature's body.
Power Word Blind 7 (enc) arcane Utter a word that blinds a creature.
Prismatic Spray 7 (evo) arcane,occult Shoot rainbow beams that have various effects on creatures in a cone.
Project Image 7 (ill) arcane,occult Make an illusion of yourself you can cast spells through.
Regenerate 7 (nec) divine,primal Cause a creature to heal over time, regrow organs, and reattach body parts.
Retrocognition 7 (div) occult Sense impressions of past events at your location.
Reverse Gravity 7 (evo) arcane,occult Flip the gravitational pull in an area.
Spell Turning 7 (abj) arcane Reflect spells back at their caster.
Sunburst 7 (evo) divine,primal A globe of sunlight deals fire damage, hurts undead, and overcomes darkness.
Time Beacon 7 (div) arcane,occult You create a beacon in time, intending to return to it if things go wrong.
True Target 7 (div) arcane,occult Make multiple attacks against a creature especially accurate.
Unfettered Pack 7 (abj) primal Let creatures avoid environmental hindrances.
Visions of Danger 7 (ill) occult Create a vision of horrid, swarming creatures that causes mental damage.
Volcanic Eruption 7 (evo) primal Cause massive lava sprays that burn creatures and encase them in rock.
Warp Mind 7 (enc) arcane,occult Confuse a creature, possibly permanently.
All is One, One is All 8 (nec) arcane,primal You meld the targets' matter and life force into one and then, in an instant, sift them back out into their component selves.
Antimagic Field 8 (abj) arcane,divine,occult Magic doesn't function in an area around you.
Deluge 8 (evo) arcane,primal You unleash a catastrophic downpour in the area that vanishes an instant later.
Devour Life 8 (nec) divine,occult You attempt to utterly consume the target's life force.
Disappearance 8 (ill) arcane,occult Make a creature invisible, silent, and undetectable by any and all senses.
Discern Location 8 (div) arcane,divine,occult Discover a target's exact location within unlimited range.
Divine Aura 8 (abj) divine Allies in an aura have better defenses and are protected against one alignment.
Divine Inspiration 8 (enc) divine Spiritual energy recovers a creature's expended spell.
Dream Council 8 (ill) arcane,occult Communicate through a shared dream.
Earthquake 8 (evo) arcane,primal Shake the ground with a devastating earthquake.
Horrid Wilting 8 (nec) arcane,primal Pull moisture from creatures, damaging them.
Maze 8 (con) arcane,occult Trap a creature in an extradimensional maze.
Mind Blank 8 (abj) arcane,occult Protect a creature from mental magic and some divinations.
Moment of Renewal 8 (nec) divine,primal Give a day's recovery in an instant.
Monstrosity Form 8 (tra) arcane,primal Turn into a powerful monster.
Polar Ray 8 (evo) arcane,primal Bitter cold damages and drains a creature.
Power Word Stun 8 (enc) arcane Utter a word that stuns a creature.
Prismatic Wall 8 (abj) arcane,occult Form a protective wall with seven chromatic layers.
Prying Survey 8 (div) arcane,occult You create eight invisible, floating eyes, each about 3 inches in diameter, that scan the area around you, transmitting rough impressions of the environment.
Punishing Winds 8 (evo) primal A cyclone inhibits fight and traps creatures.
Scintillating Pattern 8 (ill) arcane,occult Cause an array of color that dazzles, confuses, and stuns.
Spirit Song 8 (nec) occult Sing an eldritch song that damages any creature that has a spirit.
Spiritual Epidemic 8 (nec) divine,occult Weaken a target with a communicable curse.
Uncontrollable Dance 8 (enc) arcane,occult Overcome a target with an all-consuming urge to dance.
Undermine Reality 8 (ill) arcane,occult You lash a target with tendrils of shadow that steal some of its substance, making it quasi-real.
Unrelenting Observation 8 (div) arcane,occult You and other creatures use scrying to track a subject exactly.
Wind Walk 8 (tra) primal Turn creatures into swift-moving clouds.
Astral Labyrinth 9 (abj) arcane,divine,occult You connect the entire area with an invisible maze of astral energy that interferes with dimensional and mental magic.
Bind Soul 9 (nec) divine,occult Imprison a dead creature's soul.
Crusade 9 (enc) divine Creatures become dedicated to a cause of your choice.
Disjunction 9 (abj) arcane,primal Deactivate or destroy a magic item.
Divinity Leech 9 (enc) arcane, occult You disrupt the connection between a divine caster or deific servitor and their deity, blocking their use of divine power.
Foresight 9 (div) arcane,divine,occult Sense when a creature is in danger and React to protect it with good fortune.
Implosion 9 (evo) arcane,primal Make a creature collapse in on itself.
Linnorm Sting 9 (nec) arcane, primal You replicate the fiery venom of the tor linnorm and inflict an enemy with the dread dragon's debilitating bite.
Massacre 9 (nec) arcane,divine,primal Instantly kill multiple creatures.
Meteor Swarm 9 (evo) arcane,primal Call down four blazing meteors that explode.
Nature's Enmity 9 (enc) primal Turn animals, plants, and weather against creatures of your choice.
Overwhelming Presence 9 (enc) divine,occult Take on the majesty of a god.
Power Word Kill 9 (enc) arcane Utter a word that slays a creature.
Prismatic Shield 9 (abj) arcane, occult Shield-sized shards of multicolored light manifest in the air around you, each rotating quickly to intercept attacks.
Prismatic Sphere 9 (abj) arcane,occult Form a protective sphere composed of seven chromatic layers.
Resplendent Mansion 9 (con) arcane,occult Conjure a mansion that lasts for a day.
Shapechange 9 (tra) arcane,primal Transform into a form of your choice repeatedly.
Storm of Vengeance 9 (evo) primal Create a massive, dangerous storm.
Telepathic Demand 9 (enc) arcane,divine,occult Send a mental message that impels a creature toward a course of action.
Unfathomable Song 9 (enc) occult Song debilitates creatures in weird ways.
Upheaval 9 (con) arcane,primal The ground in the area shudders and crumbles as huge pillars of stone erupt into the air, rending the terrain around them.
Wail of the Banshee 9 (nec) divine,occult Scream, dealing damage and draining creatures.
Weapon of Judgement 9 (evo) divine Form a weapon to enforce war or peace.
Weird 9 (ill) arcane,occult Frighten, deal mental damage, and possibly kill large numbers of creatures.
Alter Reality 10 (div) occult Warp reality to duplicate occult spells.
Avatar 10 (tra) divine Transform into a battle form determined by your deity.
Cataclysm 10 (evo) arcane,primal Call an instant, damaging cataclysm.
Fabricated Truth 10 (enc) occult Make creatures believe something is fact.
Gate 10 (con) arcane,divine,occult Tear open a portal to another plane.
Indestructibility 10 (abj) arcane,divine,occult,primal Become briefly immune to everything.
Miracle 10 (div) divine Ask for a blessing to duplicate divine spells.
Nature Incarnate 10 (tra) primal Turn into a massive avatar of nature.
Primal Herd 10 (tra) primal Transform willing creatures into mammoths.
Primal Phenomenon 10 (div) primal Request for nature to duplicate primal spells.
Remake 10 (con) arcane,divine,occult,primal Recreate a destroyed object.
Revival 10 (nec) divine,primal Heal creatures in an area and return the dead to life temporarily.
Time Stop 10 (tra) arcane,occult Briefly stop time for everything but you.
Wish 10 (div) arcane Make a wish to duplicate arcane spells.