|
|
Name |
Level |
School |
Traditions |
Description |
|
|
Acidic Burst |
1 |
(evo) |
arcane,primal |
You create a shell of acid around yourself that immediately bursts outward.
|
|
|
Admonishing Ray |
1 |
(nec) |
arcane, divine |
A ray of energy bludgeons your target into submission without causing lasting harm.
|
|
|
Agitate |
1 |
(enc) |
arcane,occult |
You send the target's mind and body into overdrive, forcing it to become restless and hyperactive.
|
|
|
Air Bubble |
1 |
(con) |
arcane,divine,primal |
React to create air for a creature to breathe.
|
|
|
Alarm |
1 |
(abj) |
arcane,divine,occult,primal |
Be alerted if a creature enters a warded area.
|
|
|
Animate Dead |
1 |
(nec) |
arcane,divine,occult |
Animate an undead creature to fight on your behalf.
|
|
|
Animate Rope |
1 |
(tra) |
arcane,occult |
Command a rope to move and tie as you wish.
|
|
|
Ant Haul |
1 |
(tra) |
arcane,primal |
Target can carry more.
|
|
|
Anticipate Peril |
1 |
(div) |
arcane,occult |
You grant the target brief foresight.
|
|
|
Bane |
1 |
(enc) |
divine,occult |
Weaken enemies' attacks in an aura around you.
|
|
|
Befuddle |
1 |
(enc) |
arcane |
You sow seeds of confusion in your target's mind, causing their actions and thoughts to become clumsy.
|
|
|
Bless |
1 |
(enc) |
divine,occult |
Strengthen allies' attacks in an aura around you.
|
|
|
Burning Hands |
1 |
(evo) |
arcane,primal |
A small cone of flame rushes from your hands.
|
|
|
Charm |
1 |
(enc) |
arcane,occult,primal |
A humanoid becomes more friendly to you.
|
|
|
Chilling Spray |
1 |
(evo) |
arcane,primal |
Icy shards fly out from you in a cone.
|
|
|
Color Spray |
1 |
(ill) |
arcane,occult |
Swirling colors dazzle or stun creatures.
|
|
|
Command |
1 |
(enc) |
arcane,divine,occult |
Bid a creature to approach, run, release something, lie prone, or stand up.
|
|
|
Create Water |
1 |
(con) |
arcane,divine,primal |
Conjure 2 gallons of water.
|
|
|
Deja Vu |
1 |
(enc) |
arcane,occult |
Make a creature do the same thing again.
|
|
|
Detect Alignment |
1 |
(div) |
divine,occult |
See auras of a chosen alignment.
|
|
|
Detect Poison |
1 |
(div) |
divine,primal |
Determine whether an object or creature is poisonous or venomous.
|
|
|
Disrupting Weapons |
1 |
(nec) |
divine |
Weapons deal positive damage to undead.
|
|
|
Endure |
1 |
(enc) |
arcane,occult |
You invigorate the touched creature's mind and urge it to press on.
|
|
|
Exchange Image |
1 |
(ill) |
arcane,occult |
Trade appearances with the target.
|
|
|
Fear |
1 |
(enc) |
arcane,divine,occult,primal |
Frighten a creature, possibly making it flee.
|
|
|
Feather Fall |
1 |
(abj) |
arcane,primal |
React to slow a creature's fall.
|
|
|
Fleet Step |
1 |
(tra) |
arcane,primal |
Make your Speed much faster.
|
|
|
Floating Disk |
1 |
(con) |
arcane,occult |
A disk of energy follows you, carrying objects.
|
|
|
Goblin Pox |
1 |
(nec) |
arcane,primal |
Infect a creature with goblin pox.
|
|
|
Grease |
1 |
(con) |
arcane,primal |
Coat a surface or object in slippery grease.
|
|
|
Grim Tendrils |
1 |
(nec) |
arcane,occult |
Creatures in a line take negative damage and bleed.
|
|
|
Gust of Wind |
1 |
(evo) |
arcane,primal |
Wind blows out fires and knocks back objects and creatures.
|
|
|
Harm |
1 |
(nec) |
divine |
Negative energy harms the living or heals the undead, either a single creature or all in a burst.
|
|
|
Heal |
1 |
(nec) |
divine,primal |
Positive energy heals the living or harms the undead, either a single creature or all in a burst.
|
|
|
Hydraulic Push |
1 |
(evo) |
arcane,primal |
Damage and push a creature with a blast of water.
|
|
|
Ill Omen |
1 |
(div) |
occult |
Curse a creature with misfortune.
|
|
|
Illusory Disguise |
1 |
(ill) |
arcane,occult |
Make yourself look like a different creature.
|
|
|
Illusory Object |
1 |
(ill) |
arcane,occult |
Form a convincing illusion of an object.
|
|
|
Imprint Message |
1 |
(div) |
occult |
Put a false psychic imprint on an object.
|
|
|
Invisible Item |
1 |
(ill) |
arcane,occult |
Make an item disappear from view.
|
|
|
Item Facade |
1 |
(ill) |
arcane,occult |
Disguise an item to look perfect or shoddy.
|
|
|
Jump |
1 |
(tra) |
arcane,primal |
Make an impressive leap.
|
|
|
Liberating Command |
1 |
(enc) |
occult |
You call out a liberating cry, urging an ally to break free of an effect that holds them in place.
|
|
|
Lock |
1 |
(abj) |
arcane,divine,occult |
Make a lock hard to open.
|
|
|
Longstrider |
1 |
(tra) |
arcane,primal |
Increase your Speed for an hour.
|
|
|
Mage Armor |
1 |
(abj) |
arcane,occult |
Ward yourself with magical armor.
|
|
|
Magic Aura |
1 |
(ill) |
arcane,occult |
Change how an item's magic appears to detecting spells.
|
|
|
Magic Fang |
1 |
(tra) |
primal |
Make a creature's unarmed attacks magical temporarily.
|
|
|
Magic Missile |
1 |
(evo) |
arcane,occult |
Pelt creatures with unerring bolts of magical force.
|
|
|
Magic Stone |
1 |
(nec) |
divine,primal |
Make ordinary stones into magical sling bullets that are especially dangerous to undead.
|
|
|
Magic Weapon |
1 |
(tra) |
arcane,divine,occult |
Make a weapon temporarily magical.
|
|
|
Mending |
1 |
(tra) |
arcane,divine,occult,primal |
Repair one non-magical item.
|
|
|
Message Rune |
1 |
(div) |
arcane,occult |
You record a message up to 5 minutes long and inscribe a special rune on any flat unattended surface within reach.
|
|
|
Mindlink |
1 |
(div) |
occult |
Mentally impart 10 minutes' worth of information in an instant.
|
|
|
Negate Aroma |
1 |
(abj) |
arcane,primal |
Suppress a creature's scent.
|
|
|
Noxious Vapors |
1 |
(evo) |
arcane,primal |
Form a toxic cloud that poisons and sickens.
|
|
|
Object Reading |
1 |
(div) |
occult |
Get psychic impressions from an object.
|
|
|
Pass Without Trace |
1 |
(abj) |
primal |
Make your tracks hard to find.
|
|
|
Penumbral Shroud |
1 |
(evo) |
arcane,occult |
You envelop the target in a shroud of shadow.
|
|
|
Personal Rain Cloud |
1 |
(evo) |
arcane,primal |
You conjure a 5-foot-wide rain cloud that follows the target wherever it goes.
|
|
|
Pest Form |
1 |
(tra) |
arcane,primal |
Turn into a nonthreatening animal.
|
|
|
Pet Cache |
1 |
(con) |
arcane,divine,occult,primal |
Hide a familiar or animal companion in a pocket dimension.
|
|
|
Phantom Pain |
1 |
(ill) |
occult |
Cause a creature ongoing pain that sickens it.
|
|
|
Protection |
1 |
(abj) |
divine,occult |
Shield a creature against those of a chosen alignment.
|
|
|
Pummeling Rubble |
1 |
(evo) |
arcane,primal |
Hurl a cone of rocks to batter creatures.
|
|
|
Purify Food and Drink |
1 |
(nec) |
divine,primal |
Make beverages and meals safe.
|
|
|
Putrefy Food and Drink |
1 |
(nec) |
divine, primal |
You cause otherwise edible food to rot and spoil instantly, and water and other liquids to become brackish and undrinkable.
|
|
|
Ray of Enfeeblement |
1 |
(nec) |
arcane,divine,occult |
Sap a creature's strength.
|
|
|
Sanctuary |
1 |
(abj) |
divine,occult |
Protect a creature from being attacked.
|
|
|
Scouring Sand |
1 |
(evo) |
arcane,primal |
You blast the area with grit that scours away soil and gets into creatures' eyes.
|
|
|
Share Lore |
1 |
(div) |
arcane,occult |
You share your knowledge with the touched creatures.
|
|
|
Shattering Gem |
1 |
(abj) |
arcane,primal |
A large gem floats around the target in an erratic pattern.
|
|
|
Shillelagh |
1 |
(tra) |
primal |
Make a club or staff temporarily magical, and deal more damage to unnatural creatures.
|
|
|
Shocking Grasp |
1 |
(evo) |
arcane,primal |
Zap a creature with electricity.
|
|
|
Shockwave |
1 |
(evo) |
arcane,primal |
You create a wave of energy that ripples through the earth.
|
|
|
Sleep |
1 |
(enc) |
arcane,occult |
Cause creatures in a small area to fall asleep.
|
|
|
Snowball |
1 |
(evo) |
arcane,primal |
You throw a magically propelled and chilled ball of dense snow.
|
|
|
Soothe |
1 |
(enc) |
occult |
Heal the target and bolster them against mental attacks.
|
|
|
Spider Sting |
1 |
(nec) |
arcane,primal |
Damage a creature and afflict it with spider venom.
|
|
|
Spirit Link |
1 |
(nec) |
divine,occult |
Continually transfer your health to someone else.
|
|
|
Split the Tongue |
1 |
(tra) |
None |
The deceiving creature's tongue splits like a serpent's tongue.
|
|
|
Summon Animal |
1 |
(con) |
arcane,primal |
Conjure an animal to fight on your behalf.
|
|
|
Summon Construct |
1 |
(con) |
arcane |
Conjure a construct to fight on your behalf.
|
|
|
Summon Fey |
1 |
(con) |
occult,primal |
Conjure a fey to fight on your behalf.
|
|
|
Summon Plant or Fungus |
1 |
(con) |
primal |
Conjure a plant or fungus to fight on your behalf.
|
|
|
Temporary Tool |
1 |
(con) |
arcane |
You conjure a temporary simple tool, such as a shovel or rope into your hands.
|
|
|
Tether |
1 |
(abj) |
arcane,primal |
You use magical chains, vines, or other tethers to bind your target to you.
|
|
|
Thoughtful Gift |
1 |
(con) |
arcane,divine,occult |
Teleport an item to an ally's grasp.
|
|
|
True Strike |
1 |
(div) |
arcane,occult |
Make your next attack especially accurate.
|
|
|
Unseen Servant |
1 |
(con) |
arcane,occult |
Create an invisible creature to help you.
|
|
|
Ventriloquism |
1 |
(ill) |
arcane,divine,occult,primal |
Throw your voice.
|
|
|
Verdant Sprout |
1 |
(con) |
primal |
You imbue a single ordinary, inexpensive plant seed with primal energy and throw it onto a surface, where it gradually sprouts into a Medium plant.
|
|
|
Acid Arrow |
2 |
(evo) |
arcane,primal |
Magical arrow deals acid damage persistently.
|
|
|
Animal Form |
2 |
(tra) |
primal |
Turn into a dangerous animal.
|
|
|
Animal Messenger |
2 |
(enc) |
primal |
Send a Tiny animal to deliver a message.
|
|
|
Animated Assault |
2 |
(evo) |
arcane,occult |
Temporarily animate small objects to attack creatures in an area.
|
|
|
Animus Mine |
2 |
(abj) |
occult |
You implant a mental mine within your psyche that detonates against anyone attempting to manipulate your thoughts.
|
|
|
Augury |
2 |
(div) |
divine,occult |
Predict whether a course of action brings good fortune.
|
|
|
Barkskin |
2 |
(abj) |
primal |
Target's skin is covered in protective bark.
|
|
|
Blistering Invective |
2 |
(enc) |
occult |
Light a creature on fire with the sheer viciousness of your words.
|
|
|
Blood Vendetta |
2 |
(nec) |
arcane,divine,occult |
Cause a creature that attacks you to start bleeding.
|
|
|
Blur |
2 |
(ill) |
arcane,occult |
Cause a target's form to become blurry and hard to hit.
|
|
|
Brand the Impenitent |
2 |
(abj) |
divine |
You brand the target with an ethereal copy of your deity's religious symbol.
|
|
|
Breath of Drought |
2 |
(evo) |
primal |
You fill the area with an oppressive, arid swelter that overwhelms creatures with heat exhaustion.
|
|
|
Calm Emotions |
2 |
(enc) |
divine,occult |
Suppress strong emotions and hostility.
|
|
|
Charitable Urge |
2 |
(enc) |
arcane,divine,occult |
Make a creature give away an object in its possession.
|
|
|
Comprehend Language |
2 |
(div) |
arcane,divine,occult |
A creature understands one language.
|
|
|
Continual Flame |
2 |
(evo) |
arcane,divine,occult,primal |
A magical flame burns indefinitely.
|
|
|
Create Food |
2 |
(con) |
arcane,divine,primal |
Conjure food that can feed multiple creatures.
|
|
|
Darkness |
2 |
(evo) |
arcane,divine,occult,primal |
Suppress all light in an area.
|
|
|
Darkvision |
2 |
(div) |
arcane,divine,occult,primal |
See in the dark.
|
|
|
Deafness |
2 |
(nec) |
arcane,divine,occult,primal |
Make a creature deaf.
|
|
|
Death Knell |
2 |
(nec) |
divine,occult |
Finish off a creature who's near death.
|
|
|
Dismantle |
2 |
(tra) |
arcane,primal |
Temporarily disassemble an object into its components.
|
|
|
Dispel Magic |
2 |
(abj) |
arcane,divine,occult,primal |
End a spell or suppress an item's magic.
|
|
|
Endure Elements |
2 |
(abj) |
arcane,divine,primal |
Protect a creature from severe cold or heat.
|
|
|
Enhance Victuals |
2 |
(tra) |
divine,primal |
Improve food or drink and remove poisons.
|
|
|
Enlarge |
2 |
(tra) |
arcane,primal |
A creature grows in size.
|
|
|
Entangle |
2 |
(tra) |
primal |
Plants in an area grow to entangle and immobilize.
|
|
|
Expeditious Excavation |
2 |
(tra) |
arcane,primal |
You remove loose dirt, dust, gravel, sand, and the like from the area.
|
|
|
Faerie Fire |
2 |
(evo) |
divine,occult,primal |
Colorful light prevents creatures from being concealed or invisible.
|
|
|
False Life |
2 |
(nec) |
arcane,occult |
Gain temporary HP.
|
|
|
Feast of Ashes |
2 |
(nec) |
arcane,occult,primal |
You curse the target with a hunger no food can sate.
|
|
|
Final Sacrifice |
2 |
(evo) |
arcane,divine,occult,primal |
Channel energy to blow up your minion.
|
|
|
Flaming Sphere |
2 |
(evo) |
arcane,primal |
A ball of fire rolls about at your command.
|
|
|
Fungal Hyphae |
2 |
(nec) |
primal |
Thin hyphae grow from your feet and plunge into the earth.
|
|
|
Fungal Infestation |
2 |
(con) |
primal |
Plant poisonous fungal growths in a creature.
|
|
|
Gentle Repose |
2 |
(nec) |
arcane,divine,occult,primal |
A corpse doesn't decay and can't become undead.
|
|
|
Ghoulish Cravings |
2 |
(nec) |
divine,occult |
Infect a creature with ghoul fever.
|
|
|
Glitterdust |
2 |
(evo) |
arcane,primal |
Sparkling dust breaks invisibility and impedes vision.
|
|
|
Heat Metal |
2 |
(evo) |
arcane,primal |
Make metal red hot.
|
|
|
Hideous Laughter |
2 |
(enc) |
arcane,occult |
Fits of laughter make a creature unable to take all its actions.
|
|
|
Humanoid Form |
2 |
(tra) |
arcane,occult,primal |
Take the shape of a humanoid.
|
|
|
Illusory Creature |
2 |
(ill) |
arcane,occult |
Form a convincing illusion of a creature.
|
|
|
Imp Sting |
2 |
(nec) |
divine, occult |
You reproduce an imp's evil, poisonous sting, stabbing at an enemy and possibly affecting them with the devil's benumbing venom.
|
|
|
Invisibility |
2 |
(ill) |
arcane,occult |
A creature can't be seen until it attacks.
|
|
|
Iron Gut |
2 |
(tra) |
arcane,primal |
Your mouth, esophagus, and stomach become incredibly elastic and tougher than metal.
|
|
|
Knock |
2 |
(tra) |
arcane,occult |
Make a door, lock, or container easier to open, and possibly open it immediately.
|
|
|
Magic Mouth |
2 |
(ill) |
arcane,occult |
Make an illusory mouth appear to speak a message.
|
|
|
Mirror Image |
2 |
(ill) |
arcane,occult |
Illusory duplicates of you cause attacks to miss.
|
|
|
Misdirection |
2 |
(ill) |
arcane,occult |
Cause one creature's auras to appear to be another's.
|
|
|
Obscuring Mist |
2 |
(con) |
arcane,primal |
Conceal creatures in a cloud of mist.
|
|
|
Paranoia |
2 |
(ill) |
occult |
Make a creature believe everyone is a threat.
|
|
|
Phantasmal Treasure |
2 |
(ill) |
arcane,occult |
Damage a creature mentally with visions of an apocalypse.
|
|
|
Phantom Steed |
2 |
(con) |
arcane,occult,primal |
Conjure a magical horse.
|
|
|
Quench |
2 |
(abj) |
primal |
Put out fires and hurt fire creatures.
|
|
|
Reaper's Lantern |
2 |
(nec) |
divine,occult,primal |
A ghostly lantern diminishes healing for the living and weakens undead.
|
|
|
Remove Fear |
2 |
(enc) |
divine,occult,primal |
Free a creature from its fright.
|
|
|
Remove Paralysis |
2 |
(nec) |
divine,occult,primal |
Free a creature from paralysis.
|
|
|
Resist Energy |
2 |
(abj) |
arcane,divine,occult,primal |
Protect a creature from one type of energy damage.
|
|
|
Restoration |
2 |
(nec) |
divine,occult,primal |
Reduce a condition or lessen a toxin.
|
|
|
Restore Senses |
2 |
(nec) |
divine,occult,primal |
Remove a blinding or deafening effect.
|
|
|
Rime Slick |
2 |
(evo) |
arcane,primal |
You call down a chill wind.
|
|
|
Sea Surge |
2 |
(evo) |
arcane,primal |
You slap or stomp on a nearby solid or liquid surface, sending a surge of water rushing away from you.
|
|
|
See Invisibility |
2 |
(div) |
arcane,divine,occult |
See invisible creatures and objects.
|
|
|
Shape Wood |
2 |
(tra) |
primal |
Reshape unworked wood as you choose.
|
|
|
Shatter |
2 |
(evo) |
occult,primal |
Shatter an object with a high-frequency sonic attack.
|
|
|
Shield Other |
2 |
(nec) |
divine |
Absorb half the damage an ally would take.
|
|
|
Shrink |
2 |
(tra) |
arcane,primal |
Reduce a willing creature to Tiny size.
|
|
|
Silence |
2 |
(ill) |
divine,occult |
Mute all sound from a creature.
|
|
|
Slough Skin |
2 |
(nec) |
arcane,primal |
You continually and harmlessly slough off the top layer of your skin while new skin regenerates immediately.
|
|
|
Sound Burst |
2 |
(evo) |
divine,occult |
Damage and deafen creatures with a powerful din.
|
|
|
Speak with Animals |
2 |
(div) |
primal |
Communicate with animals.
|
|
|
Spectral Hand |
2 |
(nec) |
arcane,occult |
Create a semicorporeal hand that touches creatures to target them with your spells.
|
|
|
Spider Climb |
2 |
(tra) |
arcane,primal |
Give a creature a climb Speed.
|
|
|
Spirit Sense |
2 |
(div) |
divine,occult |
Find spirits and haunts.
|
|
|
Spiritual Weapon |
2 |
(evo) |
divine,occult |
Materialize a deific weapon of force that appears and attacks repeatedly.
|
|
|
Status |
2 |
(div) |
divine,occult,primal |
Keep track of a willing creature's location and well-being.
|
|
|
Sudden Blight |
2 |
(nec) |
divine,primal |
Decay living creatures and plants.
|
|
|
Sudden Bolt |
2 |
(evo) |
arcane,primal |
You call down a small bolt of lightning on the target
|
|
|
Summon Elemental |
2 |
(con) |
arcane,primal |
Conjure an elemental to fight on your behalf.
|
|
|
Telekinetic Manuever |
2 |
(evo) |
arcane,occult |
Disarm, Shove, or Trip a creature telekinetically.
|
|
|
Touch of Idiocy |
2 |
(enc) |
arcane,occult |
Dull a target's mind with a touch.
|
|
|
Tree Shape |
2 |
(tra) |
primal |
Turn into a tree.
|
|
|
Undetectable Alignment |
2 |
(abj) |
divine,occult |
Make a creature or object appear neutral to alignment detection.
|
|
|
Vomit Swarm |
2 |
(evo) |
arcane,occult,primal |
Vermin erupt in a cone from your mouth, biting and stinging creatures.
|
|
|
Water Breathing |
2 |
(tra) |
arcane,divine,primal |
Allow creatures to breathe underwater.
|
|
|
Water Walk |
2 |
(tra) |
arcane,divine,primal |
Buoy a creature so it can walk on water.
|
|
|
Web |
2 |
(con) |
arcane,primal |
Form a web that keeps creatures from moving.
|
|
|
Worm's Repast |
2 |
(nec) |
occult, primal |
Gnawing worms materialize within the flesh of the target creature.
|
|
|
Agonizing Despair |
3 |
(enc) |
arcane,divine,occult |
Mentally damage and frighten a creature.
|
|
|
Animal Vision |
3 |
(div) |
primal |
Project your senses through an animal.
|
|
|
Aqueous Orb |
3 |
(con) |
arcane,primal |
Roll a ball of water to put out fires and engulf creatures.
|
|
|
Bind Undead |
3 |
(nec) |
arcane,divine,occult |
Take control of a mindless undead.
|
|
|
Blindness |
3 |
(nec) |
arcane,divine,occult,primal |
Strike a target blind.
|
|
|
Chilling Darkness |
3 |
(evo) |
divine |
Ray of evil darkness deals cold damage, counteracts light, and harms celestials.
|
|
|
Circle of Protection |
3 |
(abj) |
divine,occult |
A creature emits an aura that protects those within against an alignment.
|
|
|
Clairaudience |
3 |
(div) |
arcane,occult |
Hear through an invisible magical sensor.
|
|
|
Cozy Cabin |
3 |
(con) |
arcane,occult |
Conjure a temporary cabin sheltered from the elements.
|
|
|
Crashing Wave |
3 |
(evo) |
arcane,primal |
Smash a cone of water against foes.
|
|
|
Crisis of Faith |
3 |
(enc) |
divine |
Cause mental damage and possibly make a worshipper unable to cast spells.
|
|
|
Cup of Dust |
3 |
(nec) |
arcane,occult,primal |
You curse the target with a thirst no drink can quench.
|
|
|
Curse of Lost Time |
3 |
(tra) |
arcane,occult,primal |
Artificially erode or age a target.
|
|
|
Dream Message |
3 |
(enc) |
arcane,divine,occult |
Send a message that arrives in a dream.
|
|
|
Earthbind |
3 |
(tra) |
arcane,primal |
Bring a flying creature to the ground.
|
|
|
Enthrall |
3 |
(enc) |
arcane,occult |
Your speech makes creatures fascinated with you.
|
|
|
Familiar's Face |
3 |
(div) |
arcane,divine,occult,primal |
Implant your senses in your animal companion or familiar.
|
|
|
Feet to Fins |
3 |
(tra) |
arcane,primal |
Turn a creature's feet into fins, enabling it swim but slowing it on land.
|
|
|
Fireball |
3 |
(evo) |
arcane,primal |
An explosion of fire in an area burns creatures.
|
|
|
Ghostly Weapon |
3 |
(tra) |
arcane,occult |
Make a weapon affect incorporeal creatures.
|
|
|
Glyph of Warding |
3 |
(abj) |
arcane,divine,occult,primal |
Store a spell in a symbol to make a trap.
|
|
|
Gravity Well |
3 |
(evo) |
arcane,occult |
You create a sphere of altered gravity.
|
|
|
Haste |
3 |
(tra) |
arcane,occult,primal |
Speed up a creature so it can attack or move more often.
|
|
|
Heroism |
3 |
(enc) |
divine,occult |
Stoke a creature's inner heroism to make it more competent.
|
|
|
Hypercognition |
3 |
(div) |
occult |
Recall massive amounts of information in an instant.
|
|
|
Hypnotic Pattern |
3 |
(ill) |
arcane,occult |
Shifting colors dazzle and fascinate creatures.
|
|
|
Insect Form |
3 |
(tra) |
primal |
Turn into a dangerous giant insect.
|
|
|
Invisibility Sphere |
3 |
(ill) |
arcane,occult |
You and creatures near you become invisible as you explore.
|
|
|
Levitate |
3 |
(evo) |
arcane,occult |
Float an object or creature a few feet of the ground.
|
|
|
Lightning Bolt |
3 |
(evo) |
arcane,primal |
Lightning strikes all creatures in a line.
|
|
|
Locate |
3 |
(div) |
arcane,divine,occult |
Learn the direction to an object.
|
|
|
Mad Monkeys |
3 |
(con) |
primal |
Monkey spirits make mischief.
|
|
|
Magical Fetters |
3 |
(con) |
arcane, occult |
Ghostly manacles launch from your outstretched hand and clasp around the target's limbs, impeding its movements.
|
|
|
Meld into Stone |
3 |
(tra) |
arcane,primal |
Meld into a block of stone.
|
|
|
Mind Reading |
3 |
(div) |
arcane,occult |
Read a creature's surface thoughts.
|
|
|
Neutralize Poison |
3 |
(nec) |
divine,primal |
Cure a poison afflicting a creature.
|
|
|
Nondetection |
3 |
(abj) |
arcane,occult,primal |
Protect a creature or object from detection.
|
|
|
Paralyze |
3 |
(enc) |
arcane,occult |
Freeze a humanoid in place.
|
|
|
Perseis's Precautions |
3 |
(div) |
arcane, occult |
Leaving nothing to chance, you weave divinatory precautions against an ambush, alerting the target to danger.
|
|
|
Pillar of Water |
3 |
(evo) |
arcane,primal |
You create a large, self-contained cylinder of still fresh water
|
|
|
Pyrotechnics |
3 |
(tra) |
arcane,occult |
You turn a fire into either a burst of blinding fireworks or a thick cloud of choking smoke
|
|
|
Remove Disease |
3 |
(nec) |
divine,primal |
Cure a disease afflicting a creature.
|
|
|
Safe Passage |
3 |
(abj) |
arcane,divine,primal |
Make an area safe to move through.
|
|
|
Sanctified Ground |
3 |
(abj) |
divine |
Create a 24-hour area of protection against aberrations, celestials, dragons, fiends, or undead.
|
|
|
Sculpt Sound |
3 |
(ill) |
occult |
Quiet or alter the sound from a creature or object.
|
|
|
Searing Light |
3 |
(evo) |
divine,primal |
A ray of burning light deals extra damage to undead and counteracts darkness.
|
|
|
Secret Page |
3 |
(ill) |
arcane,occult |
Alter the appearance of a page.
|
|
|
Shifting Sand |
3 |
(tra) |
arcane,primal |
You cause the surface to heave.
|
|
|
Show the Way |
3 |
(div) |
divine,primal |
You and affected allies gain preternatural knowledge of the path ahead, allowing you to intuit the best way forward and avoid potential obstacles.
|
|
|
Shrink Item |
3 |
(tra) |
arcane |
Reduce an object to the size of a coin.
|
|
|
Slow |
3 |
(tra) |
arcane,occult,primal |
Make a creature slower, reducing its actions.
|
|
|
Stinking Cloud |
3 |
(con) |
arcane,primal |
Form a cloud that sickens creatures.
|
|
|
Threefold Aspect |
3 |
(tra) |
occult,primal |
Switch between versions of yourself at different ages.
|
|
|
Unseasonable Squall |
3 |
(evo) |
arcane,primal |
You issue a blast of sudden wind that ripples outward from the center of the burst.
|
|
|
Vampiric Touch |
3 |
(nec) |
arcane,divine,occult |
Deal negative damage and gain temporary HP with a touch.
|
|
|
Wall of Thorns |
3 |
(con) |
primal |
Grow a wall of brambles.
|
|
|
Wall of Wind |
3 |
(evo) |
arcane,primal |
Create a wall of gusting winds that hinders movement and ranged attacks.
|
|
|
Wanderer's Guide |
3 |
(div) |
divine,occult |
Find an ideal route to a location.
|
|
|
Whirling Scarves |
3 |
(abj) |
divine,occult |
You surround yourself in a vortex of whirling colorful scarves of force that obfuscate you and disorient your foes.
|
|
|
Zone of Truth |
3 |
(enc) |
divine,occult |
Designate an area where creatures are compelled to be truthful.
|
|
|
Aerial Form |
4 |
(tra) |
arcane,primal |
Turn into a flying combatant.
|
|
|
Air Walk |
4 |
(tra) |
divine,primal |
Walk on air as though it were solid ground.
|
|
|
Anathematic Reprisal |
4 |
(enc) |
divine |
Cause mental pain to one who commits anathema against your deity.
|
|
|
Aromatic Lure |
4 |
None |
arcane,occult |
You override a target's olfactory senses, luring them to a specific location through tantalizing false scents.
|
|
|
Bestial Curse |
4 |
(tra) |
arcane,occult,primal |
Make a humanoid take on features of a beast.
|
|
|
Blink |
4 |
(con) |
arcane,occult |
Flit between the planes, vanishing and reappearing.
|
|
|
Call the Blood |
4 |
(nec) |
arcane, occult, primal |
With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth.
|
|
|
Chroma Leach |
4 |
(nec) |
occult |
Sap the color and vitality from a living creature.
|
|
|
Clairvoyance |
4 |
(div) |
arcane,occult |
See through an invisible magical sensor.
|
|
|
Clownish Curse |
4 |
(enc) |
arcane,occult |
You afflict the target with a curse that causes it to emit ridiculous noises as it moves.
|
|
|
Confusion |
4 |
(enc) |
arcane,occult |
Befuddle a creature, making it act randomly.
|
|
|
Countless Eyes |
4 |
(div) |
arcane,occult,primal |
Cause magical eyes to appear all over a creature's body.
|
|
|
Creation |
4 |
(con) |
arcane,primal |
Make a temporary object.
|
|
|
Daydreamer's Curse |
4 |
(enc) |
arcane, occult |
You impose a curse upon the target that renders it easily distracted and unable to focus its thoughts on tasks that demand insight or discernment.
|
|
|
Detect Scrying |
4 |
(div) |
arcane,occult |
Find out if scrying effects are in the area.
|
|
|
Dimension Door |
4 |
(con) |
arcane,occult |
Teleport yourself up to 120 feet.
|
|
|
Dimensional Anchor |
4 |
(abj) |
arcane,divine,occult |
Keep a creature from teleporting or traveling to other planes.
|
|
|
Dinosaur Form |
4 |
(tra) |
primal |
Turn into a dinosaur.
|
|
|
Discern Lies |
4 |
(div) |
arcane,divine,occult |
Expertly detect lies and falsehoods.
|
|
|
Divine Wrath |
4 |
(evo) |
divine |
Damage and hinder creatures of alignments opposed by your deity.
|
|
|
Dull Ambition |
4 |
(enc) |
arcane,divine,occult |
Curse a creature with an unfortunate lack of ambition.
|
|
|
Enervation |
4 |
(nec) |
arcane,divine,occult |
Drain a creature's vigor.
|
|
|
Favorable Review |
4 |
(enc) |
arcane,occult |
You enchant a creature to ensure they have only good things to say about your show.
|
|
|
Fire Shield |
4 |
(evo) |
arcane,primal |
Flames protect you from cold and harm those that touch you.
|
|
|
Fly |
4 |
(tra) |
arcane,occult,primal |
Cause the target creature to gain a fly Speed.
|
|
|
Forgotten Lines |
4 |
(div) |
arcane,divine,occult |
Restore destroyed or censored text.
|
|
|
Freedom of Movement |
4 |
(abj) |
arcane,divine,primal |
A creature overcomes hindrances to its movement.
|
|
|
Gaseous Form |
4 |
(tra) |
arcane,occult,primal |
Turn a willing creature into a flying cloud.
|
|
|
Ghostly Tragedy |
4 |
(div) |
divine,occult |
Have spirits reenact a violent event.
|
|
|
Glibness |
4 |
(enc) |
occult |
Lie with impunity.
|
|
|
Globe of Invulnerability |
4 |
(abj) |
arcane,divine,occult |
Magical sphere counteracts spells that would enter it.
|
|
|
Hallucinatory Terrain |
4 |
(ill) |
arcane,occult,primal |
A natural environment appears to be another kind of terrain.
|
|
|
Holy Cascade |
4 |
(evo) |
divine |
Turn a vial of holy water into an explosion of blessed water.
|
|
|
Hydraulic Torrent |
4 |
(evo) |
primal |
Force creatures back with a damaging line of water.
|
|
|
Ice Storm |
4 |
(evo) |
arcane,primal |
Call a storm cloud that pelts creatures with hail.
|
|
|
Modify Memory |
4 |
(div) |
occult |
Change or implant memories.
|
|
|
Necrotic Radiation |
4 |
(nec) |
arcane,divine,occult |
You imbue the touched object or space with slow-acting necrotic radiation.
|
|
|
Nightmare |
4 |
(ill) |
arcane,occult |
Plague a creature's dreams with disturbing nightmares.
|
|
|
Outcast's Curse |
4 |
(enc) |
arcane,divine,occult |
Curse a creature to be off-putting and grating.
|
|
|
Phantasmal Killer |
4 |
(ill) |
arcane,occult |
Tempt a creature with an illusory reward.
|
|
|
Private Sanctum |
4 |
(abj) |
arcane,occult |
Black fog prevents sensing, scrying, and mind-reading on anyone within.
|
|
|
Read Omens |
4 |
(div) |
divine,occult |
Get a piece of advice about an upcoming event.
|
|
|
Rebounding Barrier |
4 |
(abj) |
arcane,occult |
You swiftly raise a reflective barrier, reducing physical damage and rebounding it onto your attacker.
|
|
|
Reflective Scales |
4 |
(abj) |
arcane,primal |
You grow a set of colored glowing scales or scaled armor that stores energy before releasing it in a final burst.
|
|
|
Remove Curse |
4 |
(nec) |
divine,occult |
Counteract a curse afflicting a creature.
|
|
|
Resilient Sphere |
4 |
(abj) |
arcane,occult |
Create a sphere of force that blocks anything that would come through.
|
|
|
Rope Trick |
4 |
(con) |
arcane,occult |
Animate a rope that rises to an extradimensional hiding place.
|
|
|
Rusting Grasp |
4 |
(tra) |
primal |
Rapidly rust metal.
|
|
|
Savant's Curse |
4 |
(enc) |
arcane, occult |
You afflict the target with a curse that fills its mind with distracting and hyperspecialized minutiae, causing it to second-guess even simple facts.
|
|
|
Seal Fate |
4 |
(nec) |
arcane,divine,occult |
Curse a creature to be harmed by a certain type of damage.
|
|
|
Shape Stone |
4 |
(tra) |
arcane,primal |
Reshape a cube of stone.
|
|
|
Solid Fog |
4 |
(con) |
arcane,primal |
Conjure heavy fog that obscures sight and is hard to move through.
|
|
|
Speak with Plants |
4 |
(div) |
primal |
Communicate with plants and plant creatures.
|
|
|
Spell Immunity |
4 |
(abj) |
arcane,divine,occult |
Name a spell to negate its effects on you.
|
|
|
Spike Stones |
4 |
(con) |
primal |
Grow sharp spikes out of the ground.
|
|
|
Spiritual Anamnesis |
4 |
(nec) |
divine,occult |
Overwhelm a target with memories of a past life.
|
|
|
Stoneskin |
4 |
(abj) |
arcane,primal |
Harden a creature's skin into durable stone.
|
|
|
Suggestion |
4 |
(enc) |
arcane,occult |
Suggest a course of action a creature must follow.
|
|
|
Swarming Wasp Stings |
4 |
(nec) |
arcane, primal |
You manifest a swarm of disembodied wasp stingers that stab creatures in the area, possibly poisoning them.
|
|
|
Talking Corpse |
4 |
(nec) |
divine,occult |
Have a corpse answer three questions.
|
|
|
Telepathy |
4 |
(div) |
arcane,occult |
Communicate telepathically with any creatures near you.
|
|
|
Vampiric Maiden |
4 |
(nec) |
arcane,divine,occult |
A ghostly iron maiden harms a creature and transfers its vitality to you.
|
|
|
Veil |
4 |
(ill) |
arcane,occult |
Disguise many creatures as other creatures.
|
|
|
Vital Beacon |
4 |
(nec) |
divine,primal |
Radiate vitality that heals creatures that touch you.
|
|
|
Wall of Fire |
4 |
(evo) |
arcane,primal |
Create a blazing wall burns creatures that pass through.
|
|
|
Weapon Storm |
4 |
(evo) |
arcane,primal |
Multiply a weapon you hold and attack many creatures with it.
|
|
|
Abyssal Plague |
5 |
(nec) |
divine,occult |
Inflict a draining curse.
|
|
|
Acid Storm |
5 |
(evo) |
arcane,primal |
You evoke a storm of acid rain that pelts the area for the spell's duration.
|
|
|
Banishment |
5 |
(abj) |
arcane,divine,occult,primal |
Send a creature back to its home plane.
|
|
|
Black Tentacles |
5 |
(con) |
arcane,occult |
Tentacles in an area grab creatures.
|
|
|
Blister |
5 |
(nec) |
arcane,occult,primal |
Grow large blisters on a creature and pop them to spray acid.
|
|
|
Blood Feast |
5 |
(nec) |
arcane,divine,occult |
Your head splits vertically into an enormous maw, which feasts upon the target's blood.
|
|
|
Breath of Life |
5 |
(nec) |
divine |
React to revive a creature at the moment of its death.
|
|
|
Chameleon Coat |
5 |
(ill) |
primal |
Camouflage creatures to match their environment.
|
|
|
Chromatic Wall |
5 |
(abj) |
arcane,occult |
A wall of light offers a unique protection based on its color.
|
|
|
Cloak of Colors |
5 |
(ill) |
arcane,occult |
Bright colors dazzle creatures near the target, and attacks cause blinding flashes of light.
|
|
|
Cloudkill |
5 |
(nec) |
arcane,primal |
Poison creatures in a cloud that moves away from you.
|
|
|
Cone of Cold |
5 |
(evo) |
arcane,primal |
Bitter cold damages creatures in a cone.
|
|
|
Control Water |
5 |
(evo) |
arcane,primal |
Raise or lower water in a large area.
|
|
|
Crushing Despair |
5 |
(enc) |
arcane,occult |
Make a creature sob uncontrollably.
|
|
|
Death Ward |
5 |
(abj) |
divine,occult,primal |
Protect a creature against negative energy.
|
|
|
Dreaming Potential |
5 |
(enc) |
occult |
The target retrains in its dreams.
|
|
|
Drop Dead |
5 |
(ill) |
arcane,divine |
The target appears to die but actually turns invisible.
|
|
|
Ectoplasmic Expulsion |
5 |
(nec) |
occult |
You call upon tendrils of ephemeral ectoplasm to pass through the target and carry away a harmful psychic affliction.
|
|
|
Elemental Form |
5 |
(tra) |
arcane,primal |
Turn into an elemental.
|
|
|
False Vision |
5 |
(ill) |
arcane,occult |
Trick a scrying spell.
|
|
|
Flame Strike |
5 |
(evo) |
divine |
Call divine fire from the sky.
|
|
|
Grisly Growths |
5 |
(tra) |
arcane,primal |
A creature grows excess limbs and organs, sickening those who witness the transformation.
|
|
|
Hallucination |
5 |
(ill) |
arcane,occult |
A creature believes one thing is another, can't detect something, or sees something that's not really there.
|
|
|
Illusory Scene |
5 |
(ill) |
arcane,occult |
Create an imaginary scene containing multiple creatures and objects.
|
|
|
Impaling Spike |
5 |
(con) |
arcane,primal |
Skewer a creature with a cold iron spike.
|
|
|
Lightning Storm |
5 |
(evo) |
primal |
Create clouds and repeatedly call down lightning bolts.
|
|
|
Mariner's Curse |
5 |
(nec) |
arcane,occult,primal |
Infect a creature with the curse of the rolling sea.
|
|
|
Mind Probe |
5 |
(div) |
arcane,occult |
Uncover knowledge and memories in a creature's mind.
|
|
|
Moon Frenzy |
5 |
(tra) |
primal |
Give willing creatures fangs and claws, and send them into a frenzy.
|
|
|
Passwall |
5 |
(con) |
arcane,primal |
Form an earthen tunnel through a wall.
|
|
|
Pillars of Sand |
5 |
(con) |
arcane,primal |
Create pillars of sand.
|
|
|
Plant Form |
5 |
(tra) |
primal |
Turn into a dangerous plant creature.
|
|
|
Prying Eye |
5 |
(div) |
arcane,divine,occult |
An invisible eye transmits what it sees to you.
|
|
|
Ravening Maw |
5 |
(nec) |
divine,occult,primal |
You evoke Zevgavizeb's unceasing hunger and inflict it upon your target.
|
|
|
Secret Chest |
5 |
(con) |
arcane,occult |
Hide a container on the Ethereal Plane.
|
|
|
Sending |
5 |
(div) |
arcane,divine,occult |
Send a mental message to a creature anywhere on the planet and get a reply.
|
|
|
Shadow Blast |
5 |
(evo) |
divine,occult |
Shape a cone of shadow to deal damage of a type you choose.
|
|
|
Shadow Siphon |
5 |
(ill) |
arcane,occult |
React to lessen the damage from an enemy's spell by making it partially illusion.
|
|
|
Shadow Walk |
5 |
(con) |
arcane,occult |
Travel rapidly via the Shadow Plane.
|
|
|
Spiritual Guardian |
5 |
(abj) |
divine |
Create a magical guardian to attack at your command and take damage for your allies.
|
|
|
Strange Geometry |
5 |
(ill) |
occult |
Confoundingly warp spatial geometry, making passage difficult and destinations unpredictable.
|
|
|
Subconscious Suggestion |
5 |
(enc) |
arcane,occult |
Plant a mental suggestion that must be followed when a trigger occurs.
|
|
|
Summon Celestial |
5 |
(con) |
divine |
Conjure a celestial to fight on your behalf.
|
|
|
Summon Dragon |
5 |
(con) |
arcane |
Conjure a dragon to fight on your behalf.
|
|
|
Summon Entity |
5 |
(con) |
occult |
Conjure an aberration to fight on your behalf.
|
|
|
Summon Fiend |
5 |
(con) |
divine |
Conjure a fiend to fight on your behalf.
|
|
|
Summon Giant |
5 |
(con) |
primal |
Conjure a giant to fight on your behalf.
|
|
|
Synaptic Pulse |
5 |
(enc) |
occult |
Slow creatures with a mental blast.
|
|
|
Synesthesia |
5 |
(div) |
occult |
Rewire a creature's senses.
|
|
|
Telekinetic Haul |
5 |
(evo) |
arcane,occult |
Move a large object.
|
|
|
Telepathic Bond |
5 |
(div) |
arcane,occult |
Link minds with willing creatures to communicate telepathically at great distances.
|
|
|
Tongues |
5 |
(div) |
arcane,divine,occult |
Let a creature understand and speak all languages.
|
|
|
Transmute Rock and Mud |
5 |
(tra) |
arcane,primal |
Turn an area of rock into mud or vice versa.
|
|
|
Tree Stride |
5 |
(con) |
primal |
Teleport from tree to tree.
|
|
|
Wall of Flesh |
5 |
(nec) |
divine,occult,primal |
Spawn a wall of living flesh.
|
|
|
Wall of Ice |
5 |
(evo) |
arcane,primal |
Sculpt a foot-thick wall of ice that blocks sight and can chill creatures.
|
|
|
Wall of Stone |
5 |
(con) |
arcane,primal |
Shape a wall of stone.
|
|
|
Wyvern Sting |
5 |
(nec) |
arcane, primal |
You duplicate the venomous sting of a wyvern.
|
|
|
Baleful Polymorph |
6 |
(tra) |
arcane,primal |
Transform a creature into a harmless animal.
|
|
|
Blade Barrier |
6 |
(evo) |
divine |
Form a wall of swords made of force.
|
|
|
Blanket of Stars |
6 |
(ill) |
occult,primal |
A cloak of darkness hides you in the dark and dazzles those who get too close.
|
|
|
Blinding Fury |
6 |
(enc) |
divine,occult,primal |
Curse a creature that attacks you, making its victims become invisible to it.
|
|
|
Chain Lightning |
6 |
(evo) |
arcane,primal |
Lightning jumps from creature to creature.
|
|
|
Collective Transposition |
6 |
(con) |
arcane,occult |
Teleport up to two creatures to new positions near you.
|
|
|
Disintegrate |
6 |
(evo) |
arcane |
Reduce a creature or object to dust.
|
|
|
Dominate |
6 |
(enc) |
arcane,occult |
A humanoid must obey your orders.
|
|
|
Dragon Form |
6 |
(tra) |
arcane,primal |
Turn into a dragon.
|
|
|
Feeblemind |
6 |
(enc) |
arcane,occult |
Stupefy a creature permanently.
|
|
|
Field of Life |
6 |
(nec) |
divine,primal |
Create a positive energy field that heals those within.
|
|
|
Fire Seeds |
6 |
(evo) |
primal |
Make four explosive acorns.
|
|
|
Flesh to Stone |
6 |
(tra) |
arcane,primal |
Turn a living creature into a stone statue.
|
|
|
Halcyon Infusion |
6 |
(div) |
arcane,primal |
You infuse magical energy into your target, opening up their mind to the pathways of magic and granting them the ability to use magic to affect the world around them.
|
|
|
Mislead |
6 |
(ill) |
arcane,occult |
Turn invisible and create a duplicate of yourself who acts like you.
|
|
|
Phantasmal Calamity |
6 |
(ill) |
arcane,occult |
Place a fearsome image in a creature's mind to scare and possibly kill it.
|
|
|
Purple Worm Sting |
6 |
(nec) |
arcane,primal |
Damage a creature and infect it with purple worm venom.
|
|
|
Raise Dead |
6 |
(nec) |
divine |
Return a dead creature to life.
|
|
|
Repulsion |
6 |
(abj) |
arcane,divine,occult |
Prevent creatures from approaching you.
|
|
|
Righteous Might |
6 |
(tra) |
divine |
Turn into a battle form with divine armaments.
|
|
|
Scintillating Safeguard |
6 |
(abj) |
divine,occult,primal |
Reactively protect multiple creatures from harm with a magic barrier.
|
|
|
Scrying |
6 |
(div) |
arcane,occult |
Spy on a creature.
|
|
|
Spellwrack |
6 |
(abj) |
arcane,divine,occult |
Curse a creature to be harmed when a spell is cast on it and lower the duration of its spells.
|
|
|
Spirit Blast |
6 |
(nec) |
divine,occult |
Damage a creature's spiritual essence.
|
|
|
Stone Tell |
6 |
(evo) |
divine,primal |
Speak to spirits within natural stone.
|
|
|
Stone to Flesh |
6 |
(tra) |
divine,primal |
Turn a creature turned to stone back to flesh.
|
|
|
Tangling Creepers |
6 |
(con) |
primal |
Entangle creatures in a burst and concentrate to lash out with immobilizing vines.
|
|
|
Teleport |
6 |
(con) |
arcane,occult |
Transport you and willing creatures a great distance.
|
|
|
True Seeing |
6 |
(div) |
arcane,divine,occult,primal |
See through illusions and transmutations.
|
|
|
Vampiric Exsanguination |
6 |
(nec) |
arcane,divine,occult |
Draw blood and life force from creatures in a cone.
|
|
|
Vibrant Pattern |
6 |
(ill) |
arcane,occult |
Make a pattern of lights that dazzles and blinds.
|
|
|
Wall of Force |
6 |
(evo) |
arcane,occult |
Create an invisible and durable wall of magical force.
|
|
|
Zealous Conviction |
6 |
(enc) |
divine,occult |
Instill unshakable conviction and zeal in willing creatures.
|
|
|
Blightburn Blast |
7 |
(evo) |
arcane,occult,primal |
Inflict a creature with blightburn sickness.
|
|
|
Contingency |
7 |
(abj) |
arcane |
Set up a spell to trigger later under your choice of circumstances.
|
|
|
Control Sand |
7 |
(evo) |
arcane,primal |
Manipulate sand around you.
|
|
|
Dimensional Lock |
7 |
(abj) |
arcane,divine,occult |
Prevent teleportation and planar travel.
|
|
|
Divine Decree |
7 |
(evo) |
divine |
Creatures of alignments opposed by your deity are damaged, enfeebled, paralyzed, or banished.
|
|
|
Divine Vessel |
7 |
(nec) |
divine |
Take on aspects of a servitor of your deity.
|
|
|
Duplicate Foe |
7 |
(con) |
arcane,occult |
Create a temporary duplicate of an enemy that fights for you.
|
|
|
Eclipse Burst |
7 |
(nec) |
arcane,divine,primal |
A globe of darkness deals cold damage, hurts the living, and overcomes light.
|
|
|
Energy Aegis |
7 |
(abj) |
arcane,divine,occult,primal |
A creature gains resistance to acid, cold, electricity, fire, force, and sonic.
|
|
|
Entrancing Eyes |
7 |
(enc) |
arcane |
Your eyes glow with an entrancing radiance that captivates those who meet your gaze.
|
|
|
Ethereal Jaunt |
7 |
(con) |
divine,occult |
Use the Ethereal Plane to move through objects and into the air.
|
|
|
Fiery Body |
7 |
(tra) |
arcane,primal |
Turn your body into living flame.
|
|
|
Finger of Death |
7 |
(nec) |
divine,primal |
Point at a creature to deal negative damage and possibly kill it instantly.
|
|
|
Force Cage |
7 |
(evo) |
arcane,occult |
Form a prison of pure magical force.
|
|
|
Leng Sting |
7 |
(nec) |
arcane, occult |
You use the power of nightmares to magically replicate the venomous attack of the aberrant and cunning Leng spiders.
|
|
|
Magnificent Mansion |
7 |
(con) |
arcane,occult |
Conjure a secure dwelling in a demiplane.
|
|
|
Mask of Terror |
7 |
(ill) |
arcane,occult,primal |
A creature's fearsome illusory appearance frightens observers.
|
|
|
Maze of Locked Doors |
7 |
(con) |
arcane, occult |
The target of your spell is drawn into a long, twisting, extradimensional hallway.
|
|
|
Plane Shift |
7 |
(con) |
arcane,divine,occult,primal |
Transport creatures to another plane of existence.
|
|
|
Possession |
7 |
(nec) |
occult |
Send your mind and soul into another creature's body.
|
|
|
Power Word Blind |
7 |
(enc) |
arcane |
Utter a word that blinds a creature.
|
|
|
Prismatic Spray |
7 |
(evo) |
arcane,occult |
Shoot rainbow beams that have various effects on creatures in a cone.
|
|
|
Project Image |
7 |
(ill) |
arcane,occult |
Make an illusion of yourself you can cast spells through.
|
|
|
Regenerate |
7 |
(nec) |
divine,primal |
Cause a creature to heal over time, regrow organs, and reattach body parts.
|
|
|
Retrocognition |
7 |
(div) |
occult |
Sense impressions of past events at your location.
|
|
|
Reverse Gravity |
7 |
(evo) |
arcane,occult |
Flip the gravitational pull in an area.
|
|
|
Spell Turning |
7 |
(abj) |
arcane |
Reflect spells back at their caster.
|
|
|
Sunburst |
7 |
(evo) |
divine,primal |
A globe of sunlight deals fire damage, hurts undead, and overcomes darkness.
|
|
|
Time Beacon |
7 |
(div) |
arcane,occult |
You create a beacon in time, intending to return to it if things go wrong.
|
|
|
True Target |
7 |
(div) |
arcane,occult |
Make multiple attacks against a creature especially accurate.
|
|
|
Unfettered Pack |
7 |
(abj) |
primal |
Let creatures avoid environmental hindrances.
|
|
|
Visions of Danger |
7 |
(ill) |
occult |
Create a vision of horrid, swarming creatures that causes mental damage.
|
|
|
Volcanic Eruption |
7 |
(evo) |
primal |
Cause massive lava sprays that burn creatures and encase them in rock.
|
|
|
Warp Mind |
7 |
(enc) |
arcane,occult |
Confuse a creature, possibly permanently.
|
|
|
All is One, One is All |
8 |
(nec) |
arcane,primal |
You meld the targets' matter and life force into one and then, in an instant, sift them back out into their component selves.
|
|
|
Antimagic Field |
8 |
(abj) |
arcane,divine,occult |
Magic doesn't function in an area around you.
|
|
|
Deluge |
8 |
(evo) |
arcane,primal |
You unleash a catastrophic downpour in the area that vanishes an instant later.
|
|
|
Devour Life |
8 |
(nec) |
divine,occult |
You attempt to utterly consume the target's life force.
|
|
|
Disappearance |
8 |
(ill) |
arcane,occult |
Make a creature invisible, silent, and undetectable by any and all senses.
|
|
|
Discern Location |
8 |
(div) |
arcane,divine,occult |
Discover a target's exact location within unlimited range.
|
|
|
Divine Aura |
8 |
(abj) |
divine |
Allies in an aura have better defenses and are protected against one alignment.
|
|
|
Divine Inspiration |
8 |
(enc) |
divine |
Spiritual energy recovers a creature's expended spell.
|
|
|
Dream Council |
8 |
(ill) |
arcane,occult |
Communicate through a shared dream.
|
|
|
Earthquake |
8 |
(evo) |
arcane,primal |
Shake the ground with a devastating earthquake.
|
|
|
Horrid Wilting |
8 |
(nec) |
arcane,primal |
Pull moisture from creatures, damaging them.
|
|
|
Maze |
8 |
(con) |
arcane,occult |
Trap a creature in an extradimensional maze.
|
|
|
Mind Blank |
8 |
(abj) |
arcane,occult |
Protect a creature from mental magic and some divinations.
|
|
|
Moment of Renewal |
8 |
(nec) |
divine,primal |
Give a day's recovery in an instant.
|
|
|
Monstrosity Form |
8 |
(tra) |
arcane,primal |
Turn into a powerful monster.
|
|
|
Polar Ray |
8 |
(evo) |
arcane,primal |
Bitter cold damages and drains a creature.
|
|
|
Power Word Stun |
8 |
(enc) |
arcane |
Utter a word that stuns a creature.
|
|
|
Prismatic Wall |
8 |
(abj) |
arcane,occult |
Form a protective wall with seven chromatic layers.
|
|
|
Prying Survey |
8 |
(div) |
arcane,occult |
You create eight invisible, floating eyes, each about 3 inches in diameter, that scan the area around you, transmitting rough impressions of the environment.
|
|
|
Punishing Winds |
8 |
(evo) |
primal |
A cyclone inhibits fight and traps creatures.
|
|
|
Scintillating Pattern |
8 |
(ill) |
arcane,occult |
Cause an array of color that dazzles, confuses, and stuns.
|
|
|
Spirit Song |
8 |
(nec) |
occult |
Sing an eldritch song that damages any creature that has a spirit.
|
|
|
Spiritual Epidemic |
8 |
(nec) |
divine,occult |
Weaken a target with a communicable curse.
|
|
|
Uncontrollable Dance |
8 |
(enc) |
arcane,occult |
Overcome a target with an all-consuming urge to dance.
|
|
|
Undermine Reality |
8 |
(ill) |
arcane,occult |
You lash a target with tendrils of shadow that steal some of its substance, making it quasi-real.
|
|
|
Unrelenting Observation |
8 |
(div) |
arcane,occult |
You and other creatures use scrying to track a subject exactly.
|
|
|
Wind Walk |
8 |
(tra) |
primal |
Turn creatures into swift-moving clouds.
|
|
|
Astral Labyrinth |
9 |
(abj) |
arcane,divine,occult |
You connect the entire area with an invisible maze of astral energy that interferes with dimensional and mental magic.
|
|
|
Bind Soul |
9 |
(nec) |
divine,occult |
Imprison a dead creature's soul.
|
|
|
Crusade |
9 |
(enc) |
divine |
Creatures become dedicated to a cause of your choice.
|
|
|
Disjunction |
9 |
(abj) |
arcane,primal |
Deactivate or destroy a magic item.
|
|
|
Divinity Leech |
9 |
(enc) |
arcane, occult |
You disrupt the connection between a divine caster or deific servitor and their deity, blocking their use of divine power.
|
|
|
Foresight |
9 |
(div) |
arcane,divine,occult |
Sense when a creature is in danger and React to protect it with good fortune.
|
|
|
Implosion |
9 |
(evo) |
arcane,primal |
Make a creature collapse in on itself.
|
|
|
Linnorm Sting |
9 |
(nec) |
arcane, primal |
You replicate the fiery venom of the tor linnorm and inflict an enemy with the dread dragon's debilitating bite.
|
|
|
Massacre |
9 |
(nec) |
arcane,divine,primal |
Instantly kill multiple creatures.
|
|
|
Meteor Swarm |
9 |
(evo) |
arcane,primal |
Call down four blazing meteors that explode.
|
|
|
Nature's Enmity |
9 |
(enc) |
primal |
Turn animals, plants, and weather against creatures of your choice.
|
|
|
Overwhelming Presence |
9 |
(enc) |
divine,occult |
Take on the majesty of a god.
|
|
|
Power Word Kill |
9 |
(enc) |
arcane |
Utter a word that slays a creature.
|
|
|
Prismatic Shield |
9 |
(abj) |
arcane, occult |
Shield-sized shards of multicolored light manifest in the air around you, each rotating quickly to intercept attacks.
|
|
|
Prismatic Sphere |
9 |
(abj) |
arcane,occult |
Form a protective sphere composed of seven chromatic layers.
|
|
|
Resplendent Mansion |
9 |
(con) |
arcane,occult |
Conjure a mansion that lasts for a day.
|
|
|
Shapechange |
9 |
(tra) |
arcane,primal |
Transform into a form of your choice repeatedly.
|
|
|
Storm of Vengeance |
9 |
(evo) |
primal |
Create a massive, dangerous storm.
|
|
|
Telepathic Demand |
9 |
(enc) |
arcane,divine,occult |
Send a mental message that impels a creature toward a course of action.
|
|
|
Unfathomable Song |
9 |
(enc) |
occult |
Song debilitates creatures in weird ways.
|
|
|
Upheaval |
9 |
(con) |
arcane,primal |
The ground in the area shudders and crumbles as huge pillars of stone erupt into the air, rending the terrain around them.
|
|
|
Wail of the Banshee |
9 |
(nec) |
divine,occult |
Scream, dealing damage and draining creatures.
|
|
|
Weapon of Judgement |
9 |
(evo) |
divine |
Form a weapon to enforce war or peace.
|
|
|
Weird |
9 |
(ill) |
arcane,occult |
Frighten, deal mental damage, and possibly kill large numbers of creatures.
|
|
|
Alter Reality |
10 |
(div) |
occult |
Warp reality to duplicate occult spells.
|
|
|
Avatar |
10 |
(tra) |
divine |
Transform into a battle form determined by your deity.
|
|
|
Cataclysm |
10 |
(evo) |
arcane,primal |
Call an instant, damaging cataclysm.
|
|
|
Fabricated Truth |
10 |
(enc) |
occult |
Make creatures believe something is fact.
|
|
|
Gate |
10 |
(con) |
arcane,divine,occult |
Tear open a portal to another plane.
|
|
|
Indestructibility |
10 |
(abj) |
arcane,divine,occult,primal |
Become briefly immune to everything.
|
|
|
Miracle |
10 |
(div) |
divine |
Ask for a blessing to duplicate divine spells.
|
|
|
Nature Incarnate |
10 |
(tra) |
primal |
Turn into a massive avatar of nature.
|
|
|
Primal Herd |
10 |
(tra) |
primal |
Transform willing creatures into mammoths.
|
|
|
Primal Phenomenon |
10 |
(div) |
primal |
Request for nature to duplicate primal spells.
|
|
|
Remake |
10 |
(con) |
arcane,divine,occult,primal |
Recreate a destroyed object.
|
|
|
Revival |
10 |
(nec) |
divine,primal |
Heal creatures in an area and return the dead to life temporarily.
|
|
|
Time Stop |
10 |
(tra) |
arcane,occult |
Briefly stop time for everything but you.
|
|
|
Wish |
10 |
(div) |
arcane |
Make a wish to duplicate arcane spells.
|