ЧаромольHexmoth Существо 8
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Небольшой Животное
Description
A hexworm, upon consuming a sufficient quantity of magic, will spin a cocoon of magically infused silk, metamorphosing into its imago form.
Вспомнить информацию - Animal ( Природа): СЛ 24
Неспециализированное знание: СЛ 22
Специализированное знание: СЛ 19
Вспомнить информацию - Animal ( Природа): СЛ 24
Неспециализированное знание: СЛ 22
Специализированное знание: СЛ 19
Source Howl of the Wild
Perception +19; arcanosense (precise) 120 feet
Skills Acrobatics +16, Arcana +18, Stealth +14
Str +3, Dex +6, Con +3, Int -4, Wis +1, Cha +2
Arcanosense A hexmoth can sense sources of magic at the listed range as though it has a 4th-rank detect magic constant innate spell.
AC 27; Fort +19, Ref +16, Will +11
HP 105; Immunities advanced arcanovore
Advanced Arcanovore A hexmoth has resistance 10 against all damage caused by spells. It's immune to one type of energy it consumed most as a hexworm, typically acid, cold, electricity, fire, or sonic.
Speed 20 feet, fly 40 feet
Melee proboscis +13 [+8/+3], Damage 2d10+9 piercing plus Arcane ConsumptionRanged range 30 feet), Damage 2d8+6 of the energy damage the hexmoth is immune to hexbolt +13 [+8/+3] ( Arcane Consumption The hexmoth attempts to consume the magic of an adjacent magical effect or unattended magic item. It attempts a counteract check against the target with a +17 modifier. On a success, the magical effect ends. A magic item instead becomes a mundane item for 1 round. The hexmoth gains 2d8 Hit Points.Arcanotaxis Flies up to its Speed toward the nearest source of magic it can detect. Requirements The hexmoth has detected a source of magic with its arcanosense; Trigger The hexmoth's turn begins; Effect The hexmoth Strides or Hexdust Wind With a few fierce wingbeats, the hexmoth expels magical scale dust in a 30-foot cone. This deals 10d6 damage of the type to which the hexmoth is immune (DC 23 basic Fortitude save). It can't use Hexdust Wind again for 1d4 rounds.
Perception +19; arcanosense (precise) 120 feet
Skills Acrobatics +16, Arcana +18, Stealth +14
Str +3, Dex +6, Con +3, Int -4, Wis +1, Cha +2
Arcanosense A hexmoth can sense sources of magic at the listed range as though it has a 4th-rank detect magic constant innate spell.
AC 27; Fort +19, Ref +16, Will +11
HP 105; Immunities advanced arcanovore
Advanced Arcanovore A hexmoth has resistance 10 against all damage caused by spells. It's immune to one type of energy it consumed most as a hexworm, typically acid, cold, electricity, fire, or sonic.
Speed 20 feet, fly 40 feet
Melee proboscis +13 [+8/+3], Damage 2d10+9 piercing plus Arcane ConsumptionRanged range 30 feet), Damage 2d8+6 of the energy damage the hexmoth is immune to hexbolt +13 [+8/+3] ( Arcane Consumption The hexmoth attempts to consume the magic of an adjacent magical effect or unattended magic item. It attempts a counteract check against the target with a +17 modifier. On a success, the magical effect ends. A magic item instead becomes a mundane item for 1 round. The hexmoth gains 2d8 Hit Points.Arcanotaxis Flies up to its Speed toward the nearest source of magic it can detect. Requirements The hexmoth has detected a source of magic with its arcanosense; Trigger The hexmoth's turn begins; Effect The hexmoth Strides or Hexdust Wind With a few fierce wingbeats, the hexmoth expels magical scale dust in a 30-foot cone. This deals 10d6 damage of the type to which the hexmoth is immune (DC 23 basic Fortitude save). It can't use Hexdust Wind again for 1d4 rounds.
Семейство
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